StratoSDK is a framework with a declarative approach similar to Flutter/React, written and designed entirely for Rust.
| 1 | use itertools::Itertools as _; |
| 2 | use std::os::windows::ffi::OsStrExt as _; |
| 3 | |
| 4 | // Re-export a couple winit types and modules as the concrete implementations |
| 5 | // for Windows. |
| 6 | pub use crate::windowing::winit::app::App; |
| 7 | |
| 8 | pub(crate) static DXC_PATH: std::sync::OnceLock<Option<DXCPath>> = std::sync::OnceLock::new(); |
| 9 | |
| 10 | /// Path to the DXC DLLs to be used to compile DirectX shaders using DXC. |
| 11 | /// See https://github.com/microsoft/DirectXShaderCompiler. |
| 12 | #[derive(Debug)] |
| 13 | pub struct DXCPath { |
| 14 | pub dxc_path: String, |
| 15 | pub dxil_path: String, |
| 16 | } |
| 17 | |
| 18 | pub trait AppBuilderExt { |
| 19 | /// Set the AppUserModel ID, which Windows uses to attribute notifications to |
| 20 | /// our correct application. |
| 21 | fn set_app_user_model_id(&mut self, app_id: String); |
| 22 | |
| 23 | /// Use DXC (the newer DirectX Shader Compiler) to compile DirectX shaders. |
| 24 | /// Using DXC requires the dlls within [`DXCPath`] to be available and shipped |
| 25 | /// alongside the application.= |
| 26 | fn use_dxc_for_directx_shader_compilation(&mut self, dxc_path: DXCPath); |
| 27 | } |
| 28 | |
| 29 | impl AppBuilderExt for super::AppBuilder { |
| 30 | fn set_app_user_model_id(&mut self, app_id: String) { |
| 31 | let set_id = unsafe { set_app_user_model_id(app_id) }; |
| 32 | if let Err(err) = set_id { |
| 33 | log::error!("Unable to set Windows AppUserModel ID: {err:?}"); |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | fn use_dxc_for_directx_shader_compilation(&mut self, dxc_path: DXCPath) { |
| 38 | if let Err(e) = DXC_PATH.set(Some(dxc_path)) { |
| 39 | log::warn!("Failed to set DXC path {e:?}"); |
| 40 | } |
| 41 | } |
| 42 | } |
| 43 | |
| 44 | unsafe fn set_app_user_model_id(app_id: String) -> Result<(), windows::core::Error> { |
| 45 | let wide_string = std::ffi::OsStr::new(&app_id) |
| 46 | .encode_wide() |
| 47 | .chain(std::iter::once(0)) |
| 48 | .collect_vec(); |
| 49 | windows::Win32::UI::Shell::SetCurrentProcessExplicitAppUserModelID(windows::core::PCWSTR( |
| 50 | wide_string.as_ptr(), |
| 51 | )) |
| 52 | } |
| 53 |