StratoSDK is a framework with a declarative approach similar to Flutter/React, written and designed entirely for Rust.
| 1 | mod metal; |
| 2 | mod renderer; |
| 3 | mod renderer_manager; |
| 4 | |
| 5 | #[cfg(wgpu)] |
| 6 | mod wgpu; |
| 7 | |
| 8 | pub use self::metal::is_integrated_gpu; |
| 9 | pub use renderer::{Device, Renderer}; |
| 10 | pub use renderer_manager::RendererManager; |
| 11 | |
| 12 | /// Returns `true` if a low power GPU is available for rendering. Typically, this is true for |
| 13 | /// machines with two GPUs -- a dedicated discrete high-performance GPU and a lower power |
| 14 | /// integrated GPU. |
| 15 | pub fn is_low_power_gpu_available() -> bool { |
| 16 | cfg_if::cfg_if! { |
| 17 | if #[cfg(wgpu)] { |
| 18 | crate::r#async::block_on(crate::rendering::wgpu::is_low_power_gpu_available()) |
| 19 | } else { |
| 20 | let devices = ::metal::Device::all(); |
| 21 | let gpu_count = devices.len(); |
| 22 | gpu_count > 1 |
| 23 | && devices |
| 24 | .iter() |
| 25 | .any(metal::is_integrated_gpu) |
| 26 | } |
| 27 | } |
| 28 | } |
| 29 |