StratoSDK is a framework with a declarative approach similar to Flutter/React, written and designed entirely for Rust.
| 1 | use std::cell::RefCell; |
| 2 | use std::ops::AddAssign; |
| 3 | use std::rc::Rc; |
| 4 | use std::sync::Arc; |
| 5 | |
| 6 | use derive_more::AddAssign as DeriveAddAssign; |
| 7 | use ordered_float::OrderedFloat; |
| 8 | use pathfinder_color::ColorU; |
| 9 | use pathfinder_geometry::rect::RectF; |
| 10 | use pathfinder_geometry::vector::{vec2f, Vector2F}; |
| 11 | |
| 12 | use crate::event::DispatchedEvent; |
| 13 | use crate::linear_index::{self, SumTree}; |
| 14 | use crate::scene::ClipBounds; |
| 15 | use crate::text::word_boundaries::WordBoundariesPolicy; |
| 16 | use crate::text::{IsRect, SelectionDirection, SelectionType}; |
| 17 | use crate::units::{IntoPixels, Pixels}; |
| 18 | use crate::{ |
| 19 | AfterLayoutContext, AppContext, Element, EventContext, LayoutContext, PaintContext, |
| 20 | SizeConstraint, |
| 21 | }; |
| 22 | |
| 23 | use super::{ |
| 24 | Point, ScrollData, ScrollableElement, SelectableElement, Selection, SelectionFragment, |
| 25 | SmartSelectFn, |
| 26 | }; |
| 27 | |
| 28 | // ============================================================================ |
| 29 | // Constants |
| 30 | // ============================================================================ |
| 31 | |
| 32 | /// Default estimated row height used when no rows have been measured yet. |
| 33 | const DEFAULT_ROW_HEIGHT_ESTIMATE: f32 = 32.0; |
| 34 | |
| 35 | /// Callback type for rendering a single row on demand. |
| 36 | /// Takes the row index and returns a vector of cell elements for that row. |
| 37 | pub type TableRowRenderFn = dyn Fn(usize, &AppContext) -> Vec<Box<dyn Element>> + 'static; |
| 38 | |
| 39 | // ============================================================================ |
| 40 | // SumTree Types for Row Virtualization |
| 41 | // ============================================================================ |
| 42 | |
| 43 | /// A single row item in the table's sum tree. |
| 44 | /// Stores the measured height of a row, or None if not yet measured. |
| 45 | #[derive(Clone, Debug)] |
| 46 | struct TableRowItem { |
| 47 | height: Option<Pixels>, |
| 48 | } |
| 49 | |
| 50 | /// Summary for the sum tree, tracking total height and measurement state. |
| 51 | #[derive(Debug, Clone, Default)] |
| 52 | struct RowLayoutSummary { |
| 53 | /// Total height of all items in the sum tree (only measured items contribute). |
| 54 | height: Pixels, |
| 55 | /// Total number of items (rows) in the sum tree. |
| 56 | count: usize, |
| 57 | /// Number of items that have been measured (have Some(height)). |
| 58 | measured_count: usize, |
| 59 | } |
| 60 | |
| 61 | impl linear_index::Item for TableRowItem { |
| 62 | type Summary = RowLayoutSummary; |
| 63 | |
| 64 | fn summary(&self) -> Self::Summary { |
| 65 | RowLayoutSummary { |
| 66 | height: self.height.unwrap_or(Pixels::zero()), |
| 67 | count: 1, |
| 68 | measured_count: if self.height.is_some() { 1 } else { 0 }, |
| 69 | } |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | impl AddAssign<&RowLayoutSummary> for RowLayoutSummary { |
| 74 | fn add_assign(&mut self, rhs: &RowLayoutSummary) { |
| 75 | self.height += rhs.height; |
| 76 | self.count += rhs.count; |
| 77 | self.measured_count += rhs.measured_count; |
| 78 | } |
| 79 | } |
| 80 | |
| 81 | /// Height dimension for sum tree seeking. |
| 82 | #[derive(Debug, Default, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)] |
| 83 | struct Height(OrderedFloat<Pixels>); |
| 84 | |
| 85 | impl From<Pixels> for Height { |
| 86 | fn from(value: Pixels) -> Self { |
| 87 | Self(OrderedFloat(value)) |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | impl<'a> linear_index::Dimension<'a, RowLayoutSummary> for Height { |
| 92 | fn add_summary(&mut self, summary: &'a RowLayoutSummary) { |
| 93 | self.0 .0 += summary.height; |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | /// Count dimension for sum tree seeking by row index. |
| 98 | #[derive(Debug, Default, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, DeriveAddAssign)] |
| 99 | struct RowCount(usize); |
| 100 | |
| 101 | impl<'a> linear_index::Dimension<'a, RowLayoutSummary> for RowCount { |
| 102 | fn add_summary(&mut self, summary: &'a RowLayoutSummary) { |
| 103 | self.0 += summary.count; |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | /// Scroll position in the table, similar to ViewportedList's ScrollOffset. |
| 108 | #[derive(Debug, Clone, Copy, Default, PartialEq, PartialOrd)] |
| 109 | struct RowScrollOffset { |
| 110 | /// The row that is at the top of the viewport. |
| 111 | row_index: RowCount, |
| 112 | /// Number of pixels offset from the start of that row. |
| 113 | offset_from_start: Pixels, |
| 114 | } |
| 115 | |
| 116 | // ============================================================================ |
| 117 | // Public Table Types |
| 118 | // ============================================================================ |
| 119 | |
| 120 | /// Column width specification for table columns. |
| 121 | #[derive(Debug, Clone, Copy)] |
| 122 | pub enum TableColumnWidth { |
| 123 | /// Fixed pixel width. |
| 124 | Fixed(f32), |
| 125 | /// Proportional share of remaining space after fixed columns are allocated. |
| 126 | /// Default is Flex(1.0). |
| 127 | Flex(f32), |
| 128 | /// Fraction of total table width (0.0 to 1.0). |
| 129 | Fraction(f32), |
| 130 | /// Width determined by measuring the intrinsic width of cell content. |
| 131 | /// The column will be sized to fit the widest cell in that column. |
| 132 | Intrinsic, |
| 133 | } |
| 134 | |
| 135 | impl Default for TableColumnWidth { |
| 136 | fn default() -> Self { |
| 137 | Self::Flex(1.0) |
| 138 | } |
| 139 | } |
| 140 | |
| 141 | #[derive(Debug, Clone, Copy, Default, PartialEq, Eq)] |
| 142 | pub enum TableVerticalSizing { |
| 143 | #[default] |
| 144 | Viewported, |
| 145 | ExpandToContent, |
| 146 | } |
| 147 | |
| 148 | /// Header cell definition that includes content and column width. |
| 149 | pub struct TableHeader { |
| 150 | pub content: Box<dyn Element>, |
| 151 | pub width: TableColumnWidth, |
| 152 | } |
| 153 | |
| 154 | impl TableHeader { |
| 155 | pub fn new(content: Box<dyn Element>) -> Self { |
| 156 | Self { |
| 157 | content, |
| 158 | width: TableColumnWidth::default(), |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | pub fn with_width(mut self, width: TableColumnWidth) -> Self { |
| 163 | self.width = width; |
| 164 | self |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | /// Background color configuration for table rows. |
| 169 | #[derive(Debug, Clone)] |
| 170 | pub struct RowBackground { |
| 171 | /// Background color for even-indexed rows (0, 2, 4, ...). |
| 172 | pub primary: ColorU, |
| 173 | /// If set, odd-indexed rows use this background color instead of `primary`. |
| 174 | pub alternating: Option<ColorU>, |
| 175 | } |
| 176 | |
| 177 | impl Default for RowBackground { |
| 178 | fn default() -> Self { |
| 179 | Self { |
| 180 | primary: ColorU::white(), |
| 181 | alternating: None, |
| 182 | } |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | impl RowBackground { |
| 187 | pub fn uniform(color: ColorU) -> Self { |
| 188 | Self { |
| 189 | primary: color, |
| 190 | alternating: None, |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | pub fn striped(even: ColorU, odd: ColorU) -> Self { |
| 195 | Self { |
| 196 | primary: even, |
| 197 | alternating: Some(odd), |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | pub fn color_for_row(&self, row_index: usize) -> ColorU { |
| 202 | if self.alternating.is_some() && row_index % 2 == 1 { |
| 203 | self.alternating.unwrap_or(self.primary) |
| 204 | } else { |
| 205 | self.primary |
| 206 | } |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | /// Configuration for table styling. |
| 211 | #[derive(Debug, Clone)] |
| 212 | pub struct TableConfig { |
| 213 | /// Width of the outer table border and column dividers in pixels. |
| 214 | pub border_width: f32, |
| 215 | /// Color for the outer table border and column dividers. |
| 216 | pub border_color: ColorU, |
| 217 | /// Whether to draw the outer table border. |
| 218 | pub outer_border: bool, |
| 219 | /// Whether to draw vertical dividers between columns. |
| 220 | pub column_dividers: bool, |
| 221 | /// Whether to draw horizontal dividers between rows. |
| 222 | pub row_dividers: bool, |
| 223 | /// Padding applied uniformly to all sides of each cell (top, right, bottom, left). |
| 224 | pub cell_padding: f32, |
| 225 | /// Background color for the header row. |
| 226 | pub header_background: ColorU, |
| 227 | /// Background colors for data rows. |
| 228 | pub row_background: RowBackground, |
| 229 | /// When true, the header row stays fixed at the top of the viewport while the body |
| 230 | /// scrolls. The header is painted at a fixed position relative to the viewport. |
| 231 | pub fixed_header: bool, |
| 232 | /// Controls whether the table behaves as an internally viewported widget or expands to its |
| 233 | /// full content height and relies on the parent to handle vertical scrolling. |
| 234 | pub vertical_sizing: TableVerticalSizing, |
| 235 | /// When true, intrinsic-width columns are measured against body cells in addition to headers. |
| 236 | pub measure_body_cells_for_intrinsic_widths: bool, |
| 237 | } |
| 238 | |
| 239 | /// Note: In production code, prefer creating configs using theme colors rather than Default. |
| 240 | /// This default implementation uses hardcoded colors and is primarily intended for tests and examples. |
| 241 | impl Default for TableConfig { |
| 242 | fn default() -> Self { |
| 243 | let border_light_gray = ColorU::new(208, 215, 222, 255); |
| 244 | let header_background_light_gray = ColorU::new(246, 248, 250, 255); |
| 245 | |
| 246 | Self { |
| 247 | border_width: 1.0, |
| 248 | border_color: border_light_gray, |
| 249 | outer_border: true, |
| 250 | column_dividers: true, |
| 251 | row_dividers: false, |
| 252 | cell_padding: 8.0, |
| 253 | header_background: header_background_light_gray, |
| 254 | row_background: RowBackground::default(), |
| 255 | fixed_header: false, |
| 256 | vertical_sizing: TableVerticalSizing::Viewported, |
| 257 | measure_body_cells_for_intrinsic_widths: false, |
| 258 | } |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | /// Internal state for table layout computations using sum tree for row virtualization. |
| 263 | /// |
| 264 | /// This state persists across renders to maintain measured heights and scroll position. |
| 265 | pub struct TableState { |
| 266 | // Row dimension - uses sum tree for efficient virtualization |
| 267 | /// Sum tree storing row heights. Only measured rows contribute to height calculations. |
| 268 | rows: SumTree<TableRowItem>, |
| 269 | /// The last known measured row where every row up to this index has been measured. |
| 270 | /// Can differ from measured_count in tree if a row in the middle was invalidated. |
| 271 | last_measured_row_index: usize, |
| 272 | /// Current scroll position in the table. |
| 273 | scroll_top: RowScrollOffset, |
| 274 | /// Height of the viewport, set during layout. |
| 275 | viewport_height: Pixels, |
| 276 | /// The row index of the first visible row (for painting and selection). |
| 277 | /// Updated during layout to track which rows are in self.children. |
| 278 | visible_start_row_idx: usize, |
| 279 | |
| 280 | // Column dimension - stays as flat vectors since columns are typically small and always visible |
| 281 | column_widths: Vec<f32>, |
| 282 | |
| 283 | // Intrinsic column width cache |
| 284 | /// Cached intrinsic widths for columns. Some(width) = measured, None = needs measurement. |
| 285 | intrinsic_column_widths: Vec<Option<f32>>, |
| 286 | |
| 287 | // Header height (separate from row sum tree) |
| 288 | header_height: Pixels, |
| 289 | |
| 290 | /// The actual rendered height of the table content (header + visible rows). |
| 291 | /// Used in paint() to draw borders at the correct height when content < viewport. |
| 292 | rendered_height: Pixels, |
| 293 | |
| 294 | /// Callback for rendering rows on demand. Rows are generated lazily during layout. |
| 295 | row_render_fn: Arc<TableRowRenderFn>, |
| 296 | /// Total number of rows. |
| 297 | row_count: usize, |
| 298 | } |
| 299 | |
| 300 | impl TableState { |
| 301 | fn new<F>(row_count: usize, row_render_fn: F) -> Self |
| 302 | where |
| 303 | F: Fn(usize, &AppContext) -> Vec<Box<dyn Element>> + 'static, |
| 304 | { |
| 305 | Self { |
| 306 | rows: SumTree::new(), |
| 307 | last_measured_row_index: 0, |
| 308 | scroll_top: RowScrollOffset::default(), |
| 309 | viewport_height: Pixels::zero(), |
| 310 | visible_start_row_idx: 0, |
| 311 | column_widths: Vec::new(), |
| 312 | intrinsic_column_widths: Vec::new(), |
| 313 | header_height: Pixels::zero(), |
| 314 | rendered_height: Pixels::zero(), |
| 315 | row_render_fn: Arc::new(row_render_fn), |
| 316 | row_count, |
| 317 | } |
| 318 | } |
| 319 | } |
| 320 | |
| 321 | impl TableState { |
| 322 | /// Get the absolute pixel position of the current scroll top (including header). |
| 323 | fn scroll_top_pixels(&self) -> Pixels { |
| 324 | let mut cursor = self.rows.cursor::<RowCount, Height>(); |
| 325 | cursor.seek(&self.scroll_top.row_index, linear_index::SeekBias::Right); |
| 326 | let row_start_height = cursor.start().0 .0; |
| 327 | self.header_height + row_start_height + self.scroll_top.offset_from_start |
| 328 | } |
| 329 | |
| 330 | /// Returns the approximate total height of the table (header + all rows). |
| 331 | /// If all rows are measured, returns exact height. Otherwise estimates unmeasured rows. |
| 332 | fn approximate_height(&self) -> Pixels { |
| 333 | let summary = self.rows.summary(); |
| 334 | |
| 335 | // If all rows are measured, return exact height |
| 336 | if summary.count == summary.measured_count { |
| 337 | return self.header_height + summary.height; |
| 338 | } |
| 339 | |
| 340 | // Otherwise, estimate total height based on average |
| 341 | if summary.measured_count == 0 { |
| 342 | return self.header_height; |
| 343 | } |
| 344 | |
| 345 | let avg_height = summary.height.as_f32() / summary.measured_count as f32; |
| 346 | let estimated_total = avg_height * summary.count as f32; |
| 347 | self.header_height + estimated_total.into_pixels() |
| 348 | } |
| 349 | |
| 350 | /// Returns the average height of measured rows. |
| 351 | fn average_height_per_measured_row(&self) -> Pixels { |
| 352 | let summary = self.rows.summary(); |
| 353 | if summary.measured_count == 0 { |
| 354 | return Pixels::new(DEFAULT_ROW_HEIGHT_ESTIMATE); |
| 355 | } |
| 356 | (summary.height.as_f32() / summary.measured_count as f32).into_pixels() |
| 357 | } |
| 358 | |
| 359 | /// Convert an absolute pixel position (from top of table, including header) to a scroll offset. |
| 360 | fn absolute_pixels_to_scroll_offset(&self, absolute_pixels: Pixels) -> RowScrollOffset { |
| 361 | // Subtract header height to get position in row content |
| 362 | let pixels_in_rows = (absolute_pixels - self.header_height).max(Pixels::zero()); |
| 363 | |
| 364 | let summary = self.rows.summary(); |
| 365 | if summary.count == 0 { |
| 366 | return RowScrollOffset::default(); |
| 367 | } |
| 368 | |
| 369 | // If scrolling beyond measured region, use average to estimate |
| 370 | let avg_height = self.average_height_per_measured_row(); |
| 371 | let approximate_row = (pixels_in_rows.as_f32() / avg_height.as_f32()).floor() as usize; |
| 372 | let approximate_row = approximate_row.min(summary.count); |
| 373 | |
| 374 | // If the target is within the measured region, seek to exact position |
| 375 | if approximate_row <= self.last_measured_row_index { |
| 376 | let mut cursor = self.rows.cursor::<Height, RowCount>(); |
| 377 | cursor.seek(&Height::from(pixels_in_rows), linear_index::SeekBias::Right); |
| 378 | let row_index = *cursor.start(); |
| 379 | |
| 380 | let mut height_cursor = self.rows.cursor::<RowCount, Height>(); |
| 381 | height_cursor.seek(&row_index, linear_index::SeekBias::Right); |
| 382 | let row_start_height = height_cursor.start().0 .0; |
| 383 | |
| 384 | let offset = pixels_in_rows - row_start_height; |
| 385 | |
| 386 | return RowScrollOffset { |
| 387 | row_index, |
| 388 | offset_from_start: offset, |
| 389 | }; |
| 390 | } |
| 391 | |
| 392 | // Beyond measured region, use estimate |
| 393 | let approximate_offset = |
| 394 | (pixels_in_rows.as_f32() - approximate_row as f32 * avg_height.as_f32()).into_pixels(); |
| 395 | RowScrollOffset { |
| 396 | row_index: RowCount(approximate_row), |
| 397 | offset_from_start: approximate_offset, |
| 398 | } |
| 399 | } |
| 400 | |
| 401 | /// Invalidate the height of a specific row. |
| 402 | fn invalidate_row_height(&mut self, row_idx: usize) { |
| 403 | let summary = self.rows.summary(); |
| 404 | if row_idx >= summary.count { |
| 405 | return; |
| 406 | } |
| 407 | |
| 408 | let (new_tree, last_measured) = { |
| 409 | let mut cursor = self.rows.cursor::<RowCount, ()>(); |
| 410 | let mut new_items = cursor.slice(&RowCount(row_idx), linear_index::SeekBias::Right); |
| 411 | let last_measured = new_items.summary().measured_count.saturating_sub(1); |
| 412 | |
| 413 | new_items.push(TableRowItem { height: None }); |
| 414 | cursor.next(); |
| 415 | new_items.push_tree(cursor.suffix()); |
| 416 | (new_items, last_measured) |
| 417 | }; |
| 418 | |
| 419 | self.rows = new_tree; |
| 420 | self.last_measured_row_index = self.last_measured_row_index.min(last_measured); |
| 421 | } |
| 422 | |
| 423 | /// Get the maximum scroll offset (to prevent scrolling beyond content). |
| 424 | fn max_scroll_offset(&self) -> RowScrollOffset { |
| 425 | let max_scroll_pixels = |
| 426 | (self.approximate_height() - self.viewport_height).max(Pixels::zero()); |
| 427 | self.absolute_pixels_to_scroll_offset(max_scroll_pixels) |
| 428 | } |
| 429 | } |
| 430 | |
| 431 | /// Handle for shared table state across renders. |
| 432 | /// This follows the same pattern as MouseStateHandle - the handle should be |
| 433 | /// created once by the containing view and passed into the table on each render. |
| 434 | #[derive(Clone)] |
| 435 | pub struct TableStateHandle { |
| 436 | inner: Rc<RefCell<TableState>>, |
| 437 | } |
| 438 | |
| 439 | impl TableStateHandle { |
| 440 | /// Create a new table state handle with the given row count and render function. |
| 441 | /// The render function is called lazily during layout to generate row elements. |
| 442 | pub fn new<F>(row_count: usize, row_render_fn: F) -> Self |
| 443 | where |
| 444 | F: Fn(usize, &AppContext) -> Vec<Box<dyn Element>> + 'static, |
| 445 | { |
| 446 | Self { |
| 447 | inner: Rc::new(RefCell::new(TableState::new(row_count, row_render_fn))), |
| 448 | } |
| 449 | } |
| 450 | |
| 451 | pub fn column_widths(&self) -> Vec<f32> { |
| 452 | self.inner.borrow().column_widths.clone() |
| 453 | } |
| 454 | |
| 455 | /// Invalidate the height of a specific row, forcing it to be re-measured on next layout. |
| 456 | pub fn invalidate_row_height(&self, row_idx: usize) { |
| 457 | let mut state = self.inner.borrow_mut(); |
| 458 | state.invalidate_row_height(row_idx); |
| 459 | } |
| 460 | |
| 461 | /// Invalidate the cached intrinsic width for a specific column. |
| 462 | /// |
| 463 | /// Call this when the content of cells in an `Intrinsic` width column changes |
| 464 | /// and you want the column to resize to fit the new content. Without calling |
| 465 | /// this, intrinsic column widths are cached and won't update automatically. |
| 466 | pub fn invalidate_intrinsic_width(&self, col_idx: usize) { |
| 467 | let mut state = self.inner.borrow_mut(); |
| 468 | if col_idx < state.intrinsic_column_widths.len() { |
| 469 | state.intrinsic_column_widths[col_idx] = None; |
| 470 | } |
| 471 | } |
| 472 | |
| 473 | /// Invalidate all intrinsic column widths. |
| 474 | /// |
| 475 | /// Call this when content changes across multiple `Intrinsic` width columns |
| 476 | /// and you want all columns to resize to fit their new content. |
| 477 | pub fn invalidate_all_intrinsic_widths(&self) { |
| 478 | let mut state = self.inner.borrow_mut(); |
| 479 | for width in &mut state.intrinsic_column_widths { |
| 480 | *width = None; |
| 481 | } |
| 482 | } |
| 483 | |
| 484 | /// Scroll to a specific row with an optional offset. |
| 485 | pub fn scroll_to_row(&self, row_idx: usize, offset_from_start: Option<Pixels>) { |
| 486 | let mut state = self.inner.borrow_mut(); |
| 487 | state.scroll_top = RowScrollOffset { |
| 488 | row_index: RowCount(row_idx), |
| 489 | offset_from_start: offset_from_start.unwrap_or(Pixels::zero()), |
| 490 | }; |
| 491 | } |
| 492 | |
| 493 | /// Update the total number of rows. |
| 494 | /// Call this when the data source changes size. |
| 495 | pub fn set_row_count(&self, count: usize) { |
| 496 | let mut state = self.inner.borrow_mut(); |
| 497 | state.row_count = count; |
| 498 | } |
| 499 | |
| 500 | /// Update the row render function. |
| 501 | /// Call this when the render logic needs to change (e.g., data source changes). |
| 502 | pub fn set_row_render_fn<F>(&self, f: F) |
| 503 | where |
| 504 | F: Fn(usize, &AppContext) -> Vec<Box<dyn Element>> + 'static, |
| 505 | { |
| 506 | let mut state = self.inner.borrow_mut(); |
| 507 | state.row_render_fn = Arc::new(f); |
| 508 | } |
| 509 | |
| 510 | /// Get the render function. |
| 511 | pub(crate) fn row_render_fn(&self) -> Arc<TableRowRenderFn> { |
| 512 | self.inner.borrow().row_render_fn.clone() |
| 513 | } |
| 514 | |
| 515 | /// Get the row count for on-demand rendering. |
| 516 | pub(crate) fn row_count(&self) -> usize { |
| 517 | self.inner.borrow().row_count |
| 518 | } |
| 519 | } |
| 520 | |
| 521 | impl Default for TableStateHandle { |
| 522 | fn default() -> Self { |
| 523 | Self::new(0, |_, _| vec![]) |
| 524 | } |
| 525 | } |
| 526 | |
| 527 | /// A table element that renders a header row followed by data rows. |
| 528 | /// |
| 529 | /// ## Layout Algorithm |
| 530 | /// 1. **Intrinsic width measurement**: For columns with `TableColumnWidth::Intrinsic`, |
| 531 | /// measure each cell with unconstrained width to find the widest content. |
| 532 | /// 2. **Column width allocation**: Allocate widths based on `TableColumnWidth` specs: |
| 533 | /// - `Fixed(px)`: exact pixel width |
| 534 | /// - `Fraction(f)`: fraction of total available width |
| 535 | /// - `Intrinsic`: measured width (scaled down if total exceeds available) |
| 536 | /// - `Flex(f)`: proportional share of remaining space after fixed/fraction/intrinsic |
| 537 | /// 3. **Row layout**: Layout each cell with its column's computed width, track max height per row. |
| 538 | /// 4. **Position computation**: Compute cumulative column left positions and row top positions. |
| 539 | /// |
| 540 | /// ## Virtualization |
| 541 | /// Uses a sumtree to track row heights and efficiently viewport large tables. |
| 542 | /// Only visible rows are laid out and painted. |
| 543 | pub struct Table { |
| 544 | state: TableStateHandle, |
| 545 | headers: Vec<TableHeader>, |
| 546 | config: TableConfig, |
| 547 | /// Width to use when the table has unconstrained width and no intrinsic content to measure. |
| 548 | unconstrained_width: f32, |
| 549 | /// Viewport height to use when height constraint is not finite. |
| 550 | /// Used for virtualization and clipping calculations. |
| 551 | unconstrained_height: f32, |
| 552 | /// Computed during `layout()`. None before layout is called. |
| 553 | size: Option<Vector2F>, |
| 554 | /// Computed during `paint()`. None before paint is called. |
| 555 | origin: Option<Point>, |
| 556 | /// Stores only the visible row elements for the current frame after layout. |
| 557 | /// These are the rows that will be painted. |
| 558 | children: Vec<Vec<Box<dyn Element>>>, |
| 559 | /// Heights of the children rows (parallel array to children). |
| 560 | /// Stored to avoid sumtree queries during paint. |
| 561 | children_heights: Vec<Pixels>, |
| 562 | } |
| 563 | |
| 564 | impl Table { |
| 565 | pub fn new( |
| 566 | state: TableStateHandle, |
| 567 | unconstrained_width: f32, |
| 568 | unconstrained_height: f32, |
| 569 | ) -> Self { |
| 570 | Self { |
| 571 | state, |
| 572 | headers: Vec::new(), |
| 573 | config: TableConfig::default(), |
| 574 | unconstrained_width, |
| 575 | unconstrained_height, |
| 576 | size: None, |
| 577 | origin: None, |
| 578 | children: Vec::new(), |
| 579 | children_heights: Vec::new(), |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | pub fn with_headers(mut self, headers: Vec<TableHeader>) -> Self { |
| 584 | self.headers = headers; |
| 585 | self |
| 586 | } |
| 587 | |
| 588 | /// Update the total number of rows. |
| 589 | /// Useful when the row count differs from what was set at TableStateHandle creation. |
| 590 | pub fn with_row_count(self, count: usize) -> Self { |
| 591 | self.state.set_row_count(count); |
| 592 | self |
| 593 | } |
| 594 | |
| 595 | /// Update the row render function. |
| 596 | /// Useful when the render function needs to capture different data than at creation. |
| 597 | pub fn with_row_render_fn<F>(self, f: F) -> Self |
| 598 | where |
| 599 | F: Fn(usize, &AppContext) -> Vec<Box<dyn Element>> + 'static, |
| 600 | { |
| 601 | self.state.set_row_render_fn(f); |
| 602 | self |
| 603 | } |
| 604 | |
| 605 | pub fn with_config(mut self, config: TableConfig) -> Self { |
| 606 | self.config = config; |
| 607 | self |
| 608 | } |
| 609 | |
| 610 | /// Get total row count (for scroll calculations). |
| 611 | pub fn total_row_count(&self) -> usize { |
| 612 | self.state.row_count() |
| 613 | } |
| 614 | |
| 615 | fn column_count(&self) -> usize { |
| 616 | self.headers.len() |
| 617 | } |
| 618 | |
| 619 | /// Compute column widths based on TableColumnWidth specifications. |
| 620 | /// `intrinsic_widths` should contain pre-measured widths for Intrinsic columns. |
| 621 | /// If total intrinsic width exceeds available width, intrinsic columns are scaled down. |
| 622 | fn compute_column_widths(&self, available_width: f32, intrinsic_widths: &[f32]) -> Vec<f32> { |
| 623 | let column_count = self.column_count(); |
| 624 | if column_count == 0 { |
| 625 | return Vec::new(); |
| 626 | } |
| 627 | |
| 628 | let mut widths = vec![0.0f32; column_count]; |
| 629 | let mut fixed_width = 0.0f32; |
| 630 | let mut total_intrinsic = 0.0f32; |
| 631 | let mut total_flex = 0.0f32; |
| 632 | |
| 633 | for (i, header) in self.headers.iter().enumerate() { |
| 634 | match header.width { |
| 635 | TableColumnWidth::Fixed(w) => { |
| 636 | widths[i] = w; |
| 637 | fixed_width += w; |
| 638 | } |
| 639 | TableColumnWidth::Fraction(f) => { |
| 640 | let w = available_width * f; |
| 641 | widths[i] = w; |
| 642 | fixed_width += w; |
| 643 | } |
| 644 | TableColumnWidth::Flex(flex) => { |
| 645 | total_flex += flex; |
| 646 | } |
| 647 | TableColumnWidth::Intrinsic => { |
| 648 | let w = intrinsic_widths.get(i).copied().unwrap_or(0.0); |
| 649 | total_intrinsic += w; |
| 650 | } |
| 651 | } |
| 652 | } |
| 653 | |
| 654 | let available_for_intrinsic = (available_width - fixed_width).max(0.0); |
| 655 | let intrinsic_scale = if total_intrinsic > available_for_intrinsic && total_intrinsic > 0.0 |
| 656 | { |
| 657 | available_for_intrinsic / total_intrinsic |
| 658 | } else { |
| 659 | 1.0 |
| 660 | }; |
| 661 | |
| 662 | let mut remaining_width = available_width - fixed_width; |
| 663 | for (i, header) in self.headers.iter().enumerate() { |
| 664 | if let TableColumnWidth::Intrinsic = header.width { |
| 665 | let w = intrinsic_widths.get(i).copied().unwrap_or(0.0) * intrinsic_scale; |
| 666 | widths[i] = w; |
| 667 | remaining_width -= w; |
| 668 | } |
| 669 | } |
| 670 | |
| 671 | remaining_width = remaining_width.max(0.0); |
| 672 | if total_flex > 0.0 { |
| 673 | for (i, header) in self.headers.iter().enumerate() { |
| 674 | if let TableColumnWidth::Flex(flex) = header.width { |
| 675 | widths[i] = (remaining_width * flex) / total_flex; |
| 676 | } |
| 677 | } |
| 678 | } |
| 679 | |
| 680 | widths |
| 681 | } |
| 682 | |
| 683 | /// Measure the intrinsic width contribution from a header cell. |
| 684 | fn measure_header_intrinsic_width( |
| 685 | &mut self, |
| 686 | col_idx: usize, |
| 687 | ctx: &mut LayoutContext, |
| 688 | app: &AppContext, |
| 689 | ) -> f32 { |
| 690 | let padding = self.config.cell_padding * 2.0; |
| 691 | let mut max_width = 0.0f32; |
| 692 | |
| 693 | if col_idx < self.headers.len() { |
| 694 | let header_content = std::mem::replace( |
| 695 | &mut self.headers[col_idx].content, |
| 696 | Box::new(super::Empty::new()), |
| 697 | ); |
| 698 | let mut header_box = header_content; |
| 699 | let unconstrained = |
| 700 | SizeConstraint::new(vec2f(0.0, 0.0), vec2f(f32::INFINITY, f32::INFINITY)); |
| 701 | let size = header_box.layout(unconstrained, ctx, app); |
| 702 | max_width = max_width.max(size.x() + padding); |
| 703 | self.headers[col_idx].content = header_box; |
| 704 | } |
| 705 | |
| 706 | max_width |
| 707 | } |
| 708 | |
| 709 | /// Measure intrinsic width for a single column by laying out the header cell and, when |
| 710 | /// configured, every body cell in the column. |
| 711 | fn measure_column_intrinsic_width( |
| 712 | &mut self, |
| 713 | col_idx: usize, |
| 714 | ctx: &mut LayoutContext, |
| 715 | app: &AppContext, |
| 716 | ) -> f32 { |
| 717 | let padding = self.config.cell_padding * 2.0; |
| 718 | let mut max_width = self.measure_header_intrinsic_width(col_idx, ctx, app); |
| 719 | |
| 720 | if self.config.measure_body_cells_for_intrinsic_widths { |
| 721 | let render_fn = self.state.row_render_fn(); |
| 722 | let row_count = self.state.row_count(); |
| 723 | for row_idx in 0..row_count { |
| 724 | let mut row_elements = render_fn(row_idx, app); |
| 725 | let Some(cell) = row_elements.get_mut(col_idx) else { |
| 726 | continue; |
| 727 | }; |
| 728 | let unconstrained = |
| 729 | SizeConstraint::new(vec2f(0.0, 0.0), vec2f(f32::INFINITY, f32::INFINITY)); |
| 730 | let size = cell.layout(unconstrained, ctx, app); |
| 731 | max_width = max_width.max(size.x() + padding); |
| 732 | } |
| 733 | } |
| 734 | |
| 735 | max_width |
| 736 | } |
| 737 | |
| 738 | /// Prepare intrinsic widths for all columns that have `Intrinsic` sizing. |
| 739 | /// Returns the current widths plus the intrinsic columns whose widths should be cached after |
| 740 | /// the caller finishes any additional measurement work. |
| 741 | fn prepare_intrinsic_widths( |
| 742 | &mut self, |
| 743 | header_only_for_uncached_columns: bool, |
| 744 | ctx: &mut LayoutContext, |
| 745 | app: &AppContext, |
| 746 | ) -> (Vec<f32>, Vec<usize>) { |
| 747 | let column_count = self.column_count(); |
| 748 | let mut intrinsic_widths = vec![0.0f32; column_count]; |
| 749 | |
| 750 | let intrinsic_indices: Vec<usize> = self |
| 751 | .headers |
| 752 | .iter() |
| 753 | .enumerate() |
| 754 | .filter_map(|(i, header)| { |
| 755 | if matches!(header.width, TableColumnWidth::Intrinsic) { |
| 756 | Some(i) |
| 757 | } else { |
| 758 | None |
| 759 | } |
| 760 | }) |
| 761 | .collect(); |
| 762 | |
| 763 | if intrinsic_indices.is_empty() { |
| 764 | return (intrinsic_widths, Vec::new()); |
| 765 | } |
| 766 | |
| 767 | let mut state = self.state.inner.borrow_mut(); |
| 768 | if state.intrinsic_column_widths.len() != column_count { |
| 769 | state.intrinsic_column_widths = vec![None; column_count]; |
| 770 | } |
| 771 | |
| 772 | let mut uncached_intrinsic_indices = Vec::new(); |
| 773 | for &idx in &intrinsic_indices { |
| 774 | if let Some(cached_width) = state.intrinsic_column_widths[idx] { |
| 775 | intrinsic_widths[idx] = cached_width; |
| 776 | } else { |
| 777 | uncached_intrinsic_indices.push(idx); |
| 778 | } |
| 779 | } |
| 780 | drop(state); |
| 781 | |
| 782 | for &idx in &uncached_intrinsic_indices { |
| 783 | intrinsic_widths[idx] = if header_only_for_uncached_columns { |
| 784 | self.measure_header_intrinsic_width(idx, ctx, app) |
| 785 | } else { |
| 786 | self.measure_column_intrinsic_width(idx, ctx, app) |
| 787 | }; |
| 788 | } |
| 789 | |
| 790 | (intrinsic_widths, uncached_intrinsic_indices) |
| 791 | } |
| 792 | |
| 793 | fn cache_intrinsic_widths(&self, intrinsic_indices: &[usize], intrinsic_widths: &[f32]) { |
| 794 | if intrinsic_indices.is_empty() { |
| 795 | return; |
| 796 | } |
| 797 | |
| 798 | let mut state = self.state.inner.borrow_mut(); |
| 799 | for &idx in intrinsic_indices { |
| 800 | if idx < intrinsic_widths.len() { |
| 801 | state.intrinsic_column_widths[idx] = Some(intrinsic_widths[idx]); |
| 802 | } |
| 803 | } |
| 804 | } |
| 805 | |
| 806 | fn measure_body_intrinsic_widths_from_rows( |
| 807 | rows: &mut [Vec<Box<dyn Element>>], |
| 808 | intrinsic_indices: &[usize], |
| 809 | intrinsic_widths: &mut [f32], |
| 810 | cell_padding: f32, |
| 811 | ctx: &mut LayoutContext, |
| 812 | app: &AppContext, |
| 813 | ) { |
| 814 | if intrinsic_indices.is_empty() { |
| 815 | return; |
| 816 | } |
| 817 | |
| 818 | let unconstrained = |
| 819 | SizeConstraint::new(vec2f(0.0, 0.0), vec2f(f32::INFINITY, f32::INFINITY)); |
| 820 | let padding = cell_padding * 2.0; |
| 821 | |
| 822 | for row in rows { |
| 823 | for &col_idx in intrinsic_indices { |
| 824 | let Some(cell) = row.get_mut(col_idx) else { |
| 825 | continue; |
| 826 | }; |
| 827 | let size = cell.layout(unconstrained, ctx, app); |
| 828 | intrinsic_widths[col_idx] = intrinsic_widths[col_idx].max(size.x() + padding); |
| 829 | } |
| 830 | } |
| 831 | } |
| 832 | |
| 833 | /// Compute cumulative column left positions from widths. |
| 834 | fn compute_column_lefts(widths: &[f32]) -> Vec<f32> { |
| 835 | let mut lefts = Vec::with_capacity(widths.len()); |
| 836 | let mut x = 0.0; |
| 837 | for &w in widths { |
| 838 | lefts.push(x); |
| 839 | x += w; |
| 840 | } |
| 841 | lefts |
| 842 | } |
| 843 | |
| 844 | /// Layout a single row and return its height. |
| 845 | fn layout_row( |
| 846 | cells: &mut [Box<dyn Element>], |
| 847 | column_widths: &[f32], |
| 848 | cell_padding: f32, |
| 849 | ctx: &mut LayoutContext, |
| 850 | app: &AppContext, |
| 851 | ) -> f32 { |
| 852 | let mut max_height = 0.0f32; |
| 853 | let cell_count = cells.len().min(column_widths.len()); |
| 854 | |
| 855 | for (i, cell) in cells.iter_mut().take(cell_count).enumerate() { |
| 856 | let content_width = (column_widths[i] - cell_padding * 2.0).max(0.0); |
| 857 | let cell_constraint = SizeConstraint::new( |
| 858 | vec2f(content_width, 0.0), |
| 859 | vec2f(content_width, f32::INFINITY), |
| 860 | ); |
| 861 | let cell_size = cell.layout(cell_constraint, ctx, app); |
| 862 | max_height = max_height.max(cell_size.y()); |
| 863 | } |
| 864 | |
| 865 | max_height |
| 866 | } |
| 867 | } |
| 868 | |
| 869 | impl Element for Table { |
| 870 | fn layout( |
| 871 | &mut self, |
| 872 | constraint: SizeConstraint, |
| 873 | ctx: &mut LayoutContext, |
| 874 | app: &AppContext, |
| 875 | ) -> Vector2F { |
| 876 | self.children.clear(); |
| 877 | self.children_heights.clear(); |
| 878 | |
| 879 | let column_count = self.column_count(); |
| 880 | if column_count == 0 { |
| 881 | self.size = Some(Vector2F::zero()); |
| 882 | return Vector2F::zero(); |
| 883 | } |
| 884 | |
| 885 | let cell_padding = self.config.cell_padding; |
| 886 | |
| 887 | // Update viewport height |
| 888 | let viewport_height = if constraint.max.y().is_finite() { |
| 889 | constraint.max.y().into_pixels() |
| 890 | } else { |
| 891 | self.unconstrained_height.into_pixels() |
| 892 | }; |
| 893 | |
| 894 | // Get render function and row count |
| 895 | let render_fn = self.state.row_render_fn(); |
| 896 | let effective_row_count = self.state.row_count(); |
| 897 | |
| 898 | // Initialize or update sumtree if row count changed |
| 899 | let mut state = self.state.inner.borrow_mut(); |
| 900 | let current_row_count = state.rows.summary().count; |
| 901 | if current_row_count != effective_row_count { |
| 902 | let mut new_tree = SumTree::new(); |
| 903 | for _ in 0..effective_row_count { |
| 904 | new_tree.push(TableRowItem { height: None }); |
| 905 | } |
| 906 | state.rows = new_tree; |
| 907 | state.last_measured_row_index = 0; |
| 908 | } |
| 909 | state.viewport_height = viewport_height; |
| 910 | drop(state); |
| 911 | |
| 912 | // Measure intrinsic columns (with caching). In full-content mode with body-aware intrinsic |
| 913 | // sizing enabled, we only measure headers here and fold body-cell measurement into the |
| 914 | // single full-content row render below. |
| 915 | let uses_expand_to_content = matches!( |
| 916 | self.config.vertical_sizing, |
| 917 | TableVerticalSizing::ExpandToContent |
| 918 | ); |
| 919 | let header_only_intrinsic_measurement = |
| 920 | uses_expand_to_content && self.config.measure_body_cells_for_intrinsic_widths; |
| 921 | let (mut intrinsic_widths, uncached_intrinsic_indices) = |
| 922 | self.prepare_intrinsic_widths(header_only_intrinsic_measurement, ctx, app); |
| 923 | if !header_only_intrinsic_measurement { |
| 924 | self.cache_intrinsic_widths(&uncached_intrinsic_indices, &intrinsic_widths); |
| 925 | } |
| 926 | let total_intrinsic: f32 = intrinsic_widths.iter().sum(); |
| 927 | |
| 928 | let mut state = self.state.inner.borrow_mut(); |
| 929 | if uses_expand_to_content { |
| 930 | state.scroll_top = RowScrollOffset::default(); |
| 931 | drop(state); |
| 932 | |
| 933 | let mut all_row_elements = (0..effective_row_count) |
| 934 | .map(|row_idx| render_fn(row_idx, app)) |
| 935 | .collect::<Vec<_>>(); |
| 936 | |
| 937 | if header_only_intrinsic_measurement { |
| 938 | Self::measure_body_intrinsic_widths_from_rows( |
| 939 | &mut all_row_elements, |
| 940 | &uncached_intrinsic_indices, |
| 941 | &mut intrinsic_widths, |
| 942 | cell_padding, |
| 943 | ctx, |
| 944 | app, |
| 945 | ); |
| 946 | self.cache_intrinsic_widths(&uncached_intrinsic_indices, &intrinsic_widths); |
| 947 | } |
| 948 | |
| 949 | let total_intrinsic: f32 = intrinsic_widths.iter().sum(); |
| 950 | let available_width = if constraint.max.x().is_finite() { |
| 951 | constraint.max.x() |
| 952 | } else { |
| 953 | total_intrinsic.max(self.unconstrained_width) |
| 954 | }; |
| 955 | let column_widths = self.compute_column_widths(available_width, &intrinsic_widths); |
| 956 | |
| 957 | let mut header_content_height = 0.0f32; |
| 958 | for (i, header) in self.headers.iter_mut().enumerate() { |
| 959 | let col_width = column_widths.get(i).copied().unwrap_or(0.0); |
| 960 | let content_width = (col_width - cell_padding * 2.0).max(0.0); |
| 961 | let cell_constraint = SizeConstraint::new( |
| 962 | vec2f(content_width, 0.0), |
| 963 | vec2f(content_width, f32::INFINITY), |
| 964 | ); |
| 965 | let cell_size = header.content.layout(cell_constraint, ctx, app); |
| 966 | header_content_height = header_content_height.max(cell_size.y()); |
| 967 | } |
| 968 | let header_height = (header_content_height + cell_padding * 2.0).into_pixels(); |
| 969 | |
| 970 | let mut rows_tree = SumTree::new(); |
| 971 | let mut rows_height = Pixels::zero(); |
| 972 | for mut row_elements in all_row_elements { |
| 973 | let row_content_height = |
| 974 | Self::layout_row(&mut row_elements, &column_widths, cell_padding, ctx, app); |
| 975 | let row_height = (row_content_height + cell_padding * 2.0).into_pixels(); |
| 976 | rows_tree.push(TableRowItem { |
| 977 | height: Some(row_height), |
| 978 | }); |
| 979 | rows_height += row_height; |
| 980 | self.children.push(row_elements); |
| 981 | self.children_heights.push(row_height); |
| 982 | } |
| 983 | |
| 984 | let total_width: f32 = column_widths.iter().sum(); |
| 985 | let content_height = header_height + rows_height; |
| 986 | let mut state = self.state.inner.borrow_mut(); |
| 987 | state.header_height = header_height; |
| 988 | state.rows = rows_tree; |
| 989 | state.last_measured_row_index = effective_row_count.saturating_sub(1); |
| 990 | state.column_widths = column_widths; |
| 991 | state.visible_start_row_idx = 0; |
| 992 | state.viewport_height = content_height; |
| 993 | state.rendered_height = content_height; |
| 994 | drop(state); |
| 995 | |
| 996 | let size = vec2f(total_width, content_height.as_f32()); |
| 997 | self.size = Some(size); |
| 998 | return size; |
| 999 | } |
| 1000 | |
| 1001 | // Compute column widths |
| 1002 | let available_width = if constraint.max.x().is_finite() { |
| 1003 | constraint.max.x() |
| 1004 | } else { |
| 1005 | total_intrinsic.max(self.unconstrained_width) |
| 1006 | }; |
| 1007 | let column_widths = self.compute_column_widths(available_width, &intrinsic_widths); |
| 1008 | |
| 1009 | // Layout header cells directly |
| 1010 | let mut header_content_height = 0.0f32; |
| 1011 | for (i, header) in self.headers.iter_mut().enumerate() { |
| 1012 | let col_width = column_widths.get(i).copied().unwrap_or(0.0); |
| 1013 | let content_width = (col_width - cell_padding * 2.0).max(0.0); |
| 1014 | let cell_constraint = SizeConstraint::new( |
| 1015 | vec2f(content_width, 0.0), |
| 1016 | vec2f(content_width, f32::INFINITY), |
| 1017 | ); |
| 1018 | let cell_size = header.content.layout(cell_constraint, ctx, app); |
| 1019 | header_content_height = header_content_height.max(cell_size.y()); |
| 1020 | } |
| 1021 | let header_height = (header_content_height + cell_padding * 2.0).into_pixels(); |
| 1022 | |
| 1023 | // Store header height in state |
| 1024 | let mut state = self.state.inner.borrow_mut(); |
| 1025 | state.header_height = header_height; |
| 1026 | |
| 1027 | // Get current scroll position and ensure it's valid |
| 1028 | let scroll_top = state.scroll_top; |
| 1029 | let max_scroll = state.max_scroll_offset(); |
| 1030 | if scroll_top > max_scroll { |
| 1031 | state.scroll_top = max_scroll; |
| 1032 | } |
| 1033 | let scroll_top = state.scroll_top; |
| 1034 | let last_measured = state.last_measured_row_index; |
| 1035 | drop(state); |
| 1036 | |
| 1037 | // Pre-scroll measurement: ensure all rows up to scroll position are measured |
| 1038 | if scroll_top.row_index.0 > last_measured { |
| 1039 | for row_idx in last_measured..scroll_top.row_index.0.min(effective_row_count) { |
| 1040 | let mut row_elements = render_fn(row_idx, app); |
| 1041 | |
| 1042 | let row_content_height = |
| 1043 | Self::layout_row(&mut row_elements, &column_widths, cell_padding, ctx, app); |
| 1044 | let row_height = (row_content_height + cell_padding * 2.0).into_pixels(); |
| 1045 | |
| 1046 | let mut state = self.state.inner.borrow_mut(); |
| 1047 | let (new_tree, new_last_measured) = { |
| 1048 | let mut cursor = state.rows.cursor::<RowCount, ()>(); |
| 1049 | let mut new_items = |
| 1050 | cursor.slice(&RowCount(row_idx), linear_index::SeekBias::Right); |
| 1051 | new_items.push(TableRowItem { |
| 1052 | height: Some(row_height), |
| 1053 | }); |
| 1054 | cursor.next(); |
| 1055 | new_items.push_tree(cursor.suffix()); |
| 1056 | let new_last_measured = new_items.summary().measured_count.saturating_sub(1); |
| 1057 | (new_items, new_last_measured) |
| 1058 | }; |
| 1059 | state.rows = new_tree; |
| 1060 | state.last_measured_row_index = new_last_measured; |
| 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | // Layout visible rows using sumtree seeking |
| 1065 | let mut rendered_height = Pixels::zero(); |
| 1066 | |
| 1067 | let state = self.state.inner.borrow(); |
| 1068 | let scroll_top = state.scroll_top; |
| 1069 | // Determine starting row index from cursor |
| 1070 | let start_row_idx = scroll_top.row_index.0; |
| 1071 | drop(state); |
| 1072 | |
| 1073 | let mut measured_items = Vec::new(); |
| 1074 | |
| 1075 | // Calculate maximum rows we might need to render to fill the viewport. |
| 1076 | // We break early once rendered_height >= viewport_height. |
| 1077 | let max_possible_rows = |
| 1078 | (viewport_height.as_f32() / DEFAULT_ROW_HEIGHT_ESTIMATE).ceil() as usize + 1; |
| 1079 | let end_row_idx = (start_row_idx + max_possible_rows).min(effective_row_count); |
| 1080 | |
| 1081 | for row_idx in start_row_idx..end_row_idx { |
| 1082 | if rendered_height >= viewport_height { |
| 1083 | break; |
| 1084 | } |
| 1085 | |
| 1086 | let mut row_elements = render_fn(row_idx, app); |
| 1087 | |
| 1088 | let row_content_height = |
| 1089 | Self::layout_row(&mut row_elements, &column_widths, cell_padding, ctx, app); |
| 1090 | let row_height = (row_content_height + cell_padding * 2.0).into_pixels(); |
| 1091 | |
| 1092 | self.children.push(row_elements); |
| 1093 | self.children_heights.push(row_height); |
| 1094 | measured_items.push(TableRowItem { |
| 1095 | height: Some(row_height), |
| 1096 | }); |
| 1097 | |
| 1098 | if row_idx == start_row_idx { |
| 1099 | rendered_height += row_height - scroll_top.offset_from_start; |
| 1100 | } else { |
| 1101 | rendered_height += row_height; |
| 1102 | } |
| 1103 | } |
| 1104 | |
| 1105 | // Update sumtree with newly measured rows |
| 1106 | let measured_range = start_row_idx..(start_row_idx + measured_items.len()); |
| 1107 | let mut state = self.state.inner.borrow_mut(); |
| 1108 | let new_tree = { |
| 1109 | let mut cursor = state.rows.cursor::<RowCount, ()>(); |
| 1110 | let mut new_items = cursor.slice( |
| 1111 | &RowCount(measured_range.start), |
| 1112 | linear_index::SeekBias::Right, |
| 1113 | ); |
| 1114 | new_items.extend(measured_items); |
| 1115 | cursor.seek(&RowCount(measured_range.end), linear_index::SeekBias::Right); |
| 1116 | new_items.push_tree(cursor.suffix()); |
| 1117 | new_items |
| 1118 | }; |
| 1119 | state.rows = new_tree; |
| 1120 | state.last_measured_row_index = state.rows.summary().measured_count.saturating_sub(1); |
| 1121 | |
| 1122 | // Store column info and visible range |
| 1123 | state.column_widths = column_widths.clone(); |
| 1124 | state.visible_start_row_idx = start_row_idx; |
| 1125 | |
| 1126 | // Calculate actual content height (header + rendered rows) |
| 1127 | let mut rows_height = Pixels::zero(); |
| 1128 | for h in &self.children_heights { |
| 1129 | rows_height += *h; |
| 1130 | } |
| 1131 | let content_height = header_height + rows_height; |
| 1132 | |
| 1133 | // Store rendered height for paint() to use |
| 1134 | // Use min(content, viewport) so table shrinks when content is smaller |
| 1135 | let rendered_height = if content_height < viewport_height { |
| 1136 | content_height |
| 1137 | } else { |
| 1138 | viewport_height |
| 1139 | }; |
| 1140 | state.rendered_height = rendered_height; |
| 1141 | drop(state); |
| 1142 | |
| 1143 | let total_width: f32 = column_widths.iter().sum(); |
| 1144 | // Return the rendered height (shrinks to content when content < viewport) |
| 1145 | let size = vec2f(total_width, rendered_height.as_f32()); |
| 1146 | self.size = Some(size); |
| 1147 | |
| 1148 | size |
| 1149 | } |
| 1150 | |
| 1151 | fn after_layout(&mut self, ctx: &mut AfterLayoutContext, app: &AppContext) { |
| 1152 | for header in &mut self.headers { |
| 1153 | header.content.after_layout(ctx, app); |
| 1154 | } |
| 1155 | for row_elements in &mut self.children { |
| 1156 | for cell in row_elements { |
| 1157 | cell.after_layout(ctx, app); |
| 1158 | } |
| 1159 | } |
| 1160 | } |
| 1161 | |
| 1162 | fn paint(&mut self, origin: Vector2F, ctx: &mut PaintContext, app: &AppContext) { |
| 1163 | self.origin = Some(Point::from_vec2f(origin, ctx.scene.z_index())); |
| 1164 | |
| 1165 | let state = self.state.inner.borrow(); |
| 1166 | let column_widths = state.column_widths.clone(); |
| 1167 | let header_height = state.header_height; |
| 1168 | let scroll_top = state.scroll_top; |
| 1169 | let rendered_height = state.rendered_height; |
| 1170 | let visible_start_row_idx = state.visible_start_row_idx; |
| 1171 | drop(state); |
| 1172 | |
| 1173 | // Compute column left positions from widths |
| 1174 | let column_lefts = Self::compute_column_lefts(&column_widths); |
| 1175 | |
| 1176 | if column_widths.is_empty() { |
| 1177 | return; |
| 1178 | } |
| 1179 | |
| 1180 | let total_width: f32 = column_widths.iter().sum(); |
| 1181 | let scroll_offset = scroll_top.offset_from_start; |
| 1182 | let uses_fixed_header = self.config.fixed_header; |
| 1183 | let padding = self.config.cell_padding; |
| 1184 | let total_row_count = self.total_row_count(); |
| 1185 | |
| 1186 | // Determine header and content origins based on scroll mode |
| 1187 | // Use rendered_height for clip bounds (shrinks to content when content < viewport) |
| 1188 | let (header_origin, content_origin, header_visible, body_clip_rect) = if uses_fixed_header { |
| 1189 | // Fixed header: header at origin, body below (clipped to exclude header area) |
| 1190 | let body_origin = origin + vec2f(0.0, header_height.as_f32()); |
| 1191 | let body_height = rendered_height.as_f32() - header_height.as_f32(); |
| 1192 | let body_clip = RectF::new(body_origin, vec2f(total_width, body_height)); |
| 1193 | (origin, body_origin, true, body_clip) |
| 1194 | } else { |
| 1195 | // Scrolling header: clip excludes header area so borders paint on top |
| 1196 | let header_visible = scroll_top.row_index.0 == 0; |
| 1197 | let content_start_y = -scroll_offset.as_f32(); |
| 1198 | let header_origin = origin + vec2f(0.0, content_start_y); |
| 1199 | let content_origin = if header_visible { |
| 1200 | origin + vec2f(0.0, content_start_y + header_height.as_f32()) |
| 1201 | } else { |
| 1202 | origin + vec2f(0.0, content_start_y) |
| 1203 | }; |
| 1204 | // Clip starts below header (when visible) so header border isn't covered by layer |
| 1205 | let clip_start_y = if uses_fixed_header && header_visible { |
| 1206 | header_height.as_f32() |
| 1207 | } else { |
| 1208 | 0.0 |
| 1209 | }; |
| 1210 | let clip_origin = origin + vec2f(0.0, clip_start_y); |
| 1211 | let clip_height = rendered_height.as_f32() - clip_start_y; |
| 1212 | let clip = RectF::new(clip_origin, vec2f(total_width, clip_height)); |
| 1213 | (header_origin, content_origin, header_visible, clip) |
| 1214 | }; |
| 1215 | |
| 1216 | // Start clipping layer for body content |
| 1217 | ctx.scene |
| 1218 | .start_layer(ClipBounds::BoundedByActiveLayerAnd(body_clip_rect)); |
| 1219 | |
| 1220 | // In scrolling mode, paint header INSIDE the clip so it gets clipped at table bounds |
| 1221 | if !uses_fixed_header && header_visible { |
| 1222 | let header_rect = RectF::new(header_origin, vec2f(total_width, header_height.as_f32())); |
| 1223 | ctx.scene |
| 1224 | .draw_rect_with_hit_recording(header_rect) |
| 1225 | .with_background(self.config.header_background); |
| 1226 | |
| 1227 | for (col_idx, header) in self.headers.iter_mut().enumerate() { |
| 1228 | let col_left = column_lefts.get(col_idx).copied().unwrap_or(0.0); |
| 1229 | let cell_origin = header_origin + vec2f(col_left + padding, padding); |
| 1230 | header.content.paint(cell_origin, ctx, app); |
| 1231 | } |
| 1232 | |
| 1233 | if self.config.border_width > 0.0 && self.config.row_dividers { |
| 1234 | let divider_y = Self::snap_to_pixel( |
| 1235 | header_origin.y() + header_height.as_f32() - self.config.border_width, |
| 1236 | ); |
| 1237 | ctx.scene |
| 1238 | .draw_rect_with_hit_recording(RectF::new( |
| 1239 | vec2f(origin.x(), divider_y), |
| 1240 | vec2f(total_width, self.config.border_width), |
| 1241 | )) |
| 1242 | .with_background(self.config.border_color); |
| 1243 | } |
| 1244 | } |
| 1245 | |
| 1246 | // Paint rows |
| 1247 | let row_scroll_offset = if uses_fixed_header { |
| 1248 | scroll_offset |
| 1249 | } else { |
| 1250 | Pixels::zero() |
| 1251 | }; |
| 1252 | let mut current_y = -row_scroll_offset.as_f32(); |
| 1253 | |
| 1254 | for (child_idx, (row_elements, row_height)) in self |
| 1255 | .children |
| 1256 | .iter_mut() |
| 1257 | .zip(&self.children_heights) |
| 1258 | .enumerate() |
| 1259 | { |
| 1260 | let absolute_row_idx = visible_start_row_idx + child_idx; |
| 1261 | let row_height_f32 = row_height.as_f32(); |
| 1262 | |
| 1263 | let bg_color = self.config.row_background.color_for_row(absolute_row_idx); |
| 1264 | let row_rect = RectF::new( |
| 1265 | content_origin + vec2f(0.0, current_y), |
| 1266 | vec2f(total_width, row_height_f32), |
| 1267 | ); |
| 1268 | ctx.scene |
| 1269 | .draw_rect_with_hit_recording(row_rect) |
| 1270 | .with_background(bg_color); |
| 1271 | |
| 1272 | for (col_idx, cell) in row_elements.iter_mut().enumerate() { |
| 1273 | let col_left = column_lefts.get(col_idx).copied().unwrap_or(0.0); |
| 1274 | let cell_origin = content_origin + vec2f(col_left + padding, current_y + padding); |
| 1275 | cell.paint(cell_origin, ctx, app); |
| 1276 | } |
| 1277 | |
| 1278 | if self.config.border_width > 0.0 |
| 1279 | && self.config.row_dividers |
| 1280 | && absolute_row_idx + 1 < total_row_count |
| 1281 | { |
| 1282 | let divider_y = Self::snap_to_pixel( |
| 1283 | content_origin.y() + current_y + row_height_f32 - self.config.border_width, |
| 1284 | ); |
| 1285 | ctx.scene |
| 1286 | .draw_rect_with_hit_recording(RectF::new( |
| 1287 | vec2f(origin.x(), divider_y), |
| 1288 | vec2f(total_width, self.config.border_width), |
| 1289 | )) |
| 1290 | .with_background(self.config.border_color); |
| 1291 | } |
| 1292 | |
| 1293 | current_y += row_height_f32; |
| 1294 | } |
| 1295 | |
| 1296 | // Stop body clip layer |
| 1297 | ctx.scene.stop_layer(); |
| 1298 | |
| 1299 | // In fixed mode, paint header OUTSIDE the clip so it stays on top while body scrolls |
| 1300 | if uses_fixed_header && header_visible { |
| 1301 | let header_rect = RectF::new(header_origin, vec2f(total_width, header_height.as_f32())); |
| 1302 | ctx.scene |
| 1303 | .draw_rect_with_hit_recording(header_rect) |
| 1304 | .with_background(self.config.header_background); |
| 1305 | |
| 1306 | for (col_idx, header) in self.headers.iter_mut().enumerate() { |
| 1307 | let col_left = column_lefts.get(col_idx).copied().unwrap_or(0.0); |
| 1308 | let cell_origin = header_origin + vec2f(col_left + padding, padding); |
| 1309 | header.content.paint(cell_origin, ctx, app); |
| 1310 | } |
| 1311 | |
| 1312 | if self.config.border_width > 0.0 && self.config.row_dividers { |
| 1313 | let bw = self.config.border_width; |
| 1314 | let header_bottom_y = |
| 1315 | Self::snap_to_pixel(header_origin.y() + header_height.as_f32() - bw); |
| 1316 | ctx.scene |
| 1317 | .draw_rect_with_hit_recording(RectF::new( |
| 1318 | vec2f(origin.x(), header_bottom_y), |
| 1319 | vec2f(total_width, bw), |
| 1320 | )) |
| 1321 | .with_background(self.config.border_color); |
| 1322 | } |
| 1323 | } |
| 1324 | |
| 1325 | // Draw borders using rendered_height (shrinks to content when content < viewport) |
| 1326 | if self.config.border_width > 0.0 { |
| 1327 | let bw = self.config.border_width; |
| 1328 | let border_height = rendered_height.as_f32(); |
| 1329 | let border_color = self.config.border_color; |
| 1330 | let top_y = Self::snap_to_pixel(origin.y()); |
| 1331 | let bottom_y = Self::snap_to_pixel(origin.y() + border_height - bw); |
| 1332 | let left_x = Self::snap_to_pixel(origin.x()); |
| 1333 | let right_x = Self::snap_to_pixel(origin.x() + total_width - bw); |
| 1334 | let inner_top_y = top_y + bw; |
| 1335 | let inner_height = (bottom_y - inner_top_y).max(0.0); |
| 1336 | |
| 1337 | if self.config.column_dividers { |
| 1338 | for &col_left in column_lefts.iter().skip(1) { |
| 1339 | let divider_x = Self::snap_to_pixel(origin.x() + col_left); |
| 1340 | let (divider_top_y, divider_height) = if self.config.outer_border { |
| 1341 | (inner_top_y, inner_height) |
| 1342 | } else { |
| 1343 | (top_y, border_height) |
| 1344 | }; |
| 1345 | let line_rect = |
| 1346 | RectF::new(vec2f(divider_x, divider_top_y), vec2f(bw, divider_height)); |
| 1347 | ctx.scene |
| 1348 | .draw_rect_with_hit_recording(line_rect) |
| 1349 | .with_background(border_color); |
| 1350 | } |
| 1351 | } |
| 1352 | |
| 1353 | if self.config.outer_border { |
| 1354 | ctx.scene |
| 1355 | .draw_rect_with_hit_recording(RectF::new( |
| 1356 | vec2f(left_x, top_y), |
| 1357 | vec2f(total_width, bw), |
| 1358 | )) |
| 1359 | .with_background(border_color); |
| 1360 | ctx.scene |
| 1361 | .draw_rect_with_hit_recording(RectF::new( |
| 1362 | vec2f(left_x, bottom_y), |
| 1363 | vec2f(total_width, bw), |
| 1364 | )) |
| 1365 | .with_background(border_color); |
| 1366 | ctx.scene |
| 1367 | .draw_rect_with_hit_recording(RectF::new( |
| 1368 | vec2f(left_x, top_y), |
| 1369 | vec2f(bw, border_height), |
| 1370 | )) |
| 1371 | .with_background(border_color); |
| 1372 | ctx.scene |
| 1373 | .draw_rect_with_hit_recording(RectF::new( |
| 1374 | vec2f(right_x, top_y), |
| 1375 | vec2f(bw, border_height), |
| 1376 | )) |
| 1377 | .with_background(border_color); |
| 1378 | } |
| 1379 | } |
| 1380 | } |
| 1381 | |
| 1382 | fn dispatch_event( |
| 1383 | &mut self, |
| 1384 | event: &DispatchedEvent, |
| 1385 | ctx: &mut EventContext, |
| 1386 | app: &AppContext, |
| 1387 | ) -> bool { |
| 1388 | let mut handled = false; |
| 1389 | for header in &mut self.headers { |
| 1390 | handled |= header.content.dispatch_event(event, ctx, app); |
| 1391 | } |
| 1392 | for row_elements in &mut self.children { |
| 1393 | for cell in row_elements { |
| 1394 | handled |= cell.dispatch_event(event, ctx, app); |
| 1395 | } |
| 1396 | } |
| 1397 | handled |
| 1398 | } |
| 1399 | |
| 1400 | fn size(&self) -> Option<Vector2F> { |
| 1401 | self.size |
| 1402 | } |
| 1403 | |
| 1404 | fn origin(&self) -> Option<Point> { |
| 1405 | self.origin |
| 1406 | } |
| 1407 | |
| 1408 | fn as_selectable_element(&self) -> Option<&dyn SelectableElement> { |
| 1409 | Some(self as &dyn SelectableElement) |
| 1410 | } |
| 1411 | } |
| 1412 | |
| 1413 | impl SelectableElement for Table { |
| 1414 | fn get_selection( |
| 1415 | &self, |
| 1416 | selection_start: Vector2F, |
| 1417 | selection_end: Vector2F, |
| 1418 | is_rect: IsRect, |
| 1419 | ) -> Option<Vec<SelectionFragment>> { |
| 1420 | let mut selection_fragments: Vec<SelectionFragment> = Vec::new(); |
| 1421 | let mut had_prior_row = false; |
| 1422 | |
| 1423 | let mut header_fragments: Vec<SelectionFragment> = Vec::new(); |
| 1424 | for header in &self.headers { |
| 1425 | if let Some(selectable_child) = header.content.as_selectable_element() { |
| 1426 | if let Some(child_fragments) = |
| 1427 | selectable_child.get_selection(selection_start, selection_end, is_rect) |
| 1428 | { |
| 1429 | if !header_fragments.is_empty() { |
| 1430 | if let Some(last_fragment) = header_fragments.last() { |
| 1431 | header_fragments.push(SelectionFragment { |
| 1432 | text: "\t".to_string(), |
| 1433 | origin: last_fragment.origin, |
| 1434 | }); |
| 1435 | } |
| 1436 | } |
| 1437 | header_fragments.extend(child_fragments); |
| 1438 | } |
| 1439 | } |
| 1440 | } |
| 1441 | |
| 1442 | if !header_fragments.is_empty() { |
| 1443 | selection_fragments.extend(header_fragments); |
| 1444 | had_prior_row = true; |
| 1445 | } |
| 1446 | |
| 1447 | // VIRTUALIZATION SELECTION LIMITATION: |
| 1448 | // When a table is virtualized, only the rendered rows can be selected. |
| 1449 | // Non-visible rows are not laid out or painted, so their content cannot be |
| 1450 | // included in the selection. This is an expected limitation. |
| 1451 | // |
| 1452 | // To maintain logical consistency, we insert placeholder newlines for non-visible |
| 1453 | // rows between the header and first visible row. This preserves row structure in |
| 1454 | // the selection text, but the actual cell content of non-visible rows is unavailable. |
| 1455 | let state = self.state.inner.borrow(); |
| 1456 | let visible_start_row_idx = state.visible_start_row_idx; |
| 1457 | drop(state); |
| 1458 | |
| 1459 | if had_prior_row && !self.children.is_empty() && visible_start_row_idx > 0 { |
| 1460 | for _ in 0..visible_start_row_idx { |
| 1461 | if let Some(last_fragment) = selection_fragments.last() { |
| 1462 | selection_fragments.push(SelectionFragment { |
| 1463 | text: "\n".to_string(), |
| 1464 | origin: last_fragment.origin, |
| 1465 | }); |
| 1466 | } |
| 1467 | } |
| 1468 | } |
| 1469 | |
| 1470 | for row_elements in &self.children { |
| 1471 | let mut row_fragments: Vec<SelectionFragment> = Vec::new(); |
| 1472 | for cell in row_elements { |
| 1473 | if let Some(selectable_child) = cell.as_selectable_element() { |
| 1474 | if let Some(child_fragments) = |
| 1475 | selectable_child.get_selection(selection_start, selection_end, is_rect) |
| 1476 | { |
| 1477 | if !row_fragments.is_empty() { |
| 1478 | if let Some(last_fragment) = row_fragments.last() { |
| 1479 | row_fragments.push(SelectionFragment { |
| 1480 | text: "\t".to_string(), |
| 1481 | origin: last_fragment.origin, |
| 1482 | }); |
| 1483 | } |
| 1484 | } |
| 1485 | row_fragments.extend(child_fragments); |
| 1486 | } |
| 1487 | } |
| 1488 | } |
| 1489 | if !row_fragments.is_empty() { |
| 1490 | if had_prior_row { |
| 1491 | if let Some(last_fragment) = selection_fragments.last() { |
| 1492 | selection_fragments.push(SelectionFragment { |
| 1493 | text: "\n".to_string(), |
| 1494 | origin: last_fragment.origin, |
| 1495 | }); |
| 1496 | } |
| 1497 | } |
| 1498 | selection_fragments.extend(row_fragments); |
| 1499 | had_prior_row = true; |
| 1500 | } |
| 1501 | } |
| 1502 | |
| 1503 | if !selection_fragments.is_empty() { |
| 1504 | Some(selection_fragments) |
| 1505 | } else { |
| 1506 | None |
| 1507 | } |
| 1508 | } |
| 1509 | |
| 1510 | fn expand_selection( |
| 1511 | &self, |
| 1512 | point: Vector2F, |
| 1513 | direction: SelectionDirection, |
| 1514 | unit: SelectionType, |
| 1515 | word_boundaries_policy: &WordBoundariesPolicy, |
| 1516 | ) -> Option<Vector2F> { |
| 1517 | let mut expanded_selection = None; |
| 1518 | |
| 1519 | for header in &self.headers { |
| 1520 | if let Some(selectable_child) = header.content.as_selectable_element() { |
| 1521 | if let Some(selection) = selectable_child.expand_selection( |
| 1522 | point, |
| 1523 | direction, |
| 1524 | unit, |
| 1525 | word_boundaries_policy, |
| 1526 | ) { |
| 1527 | match direction { |
| 1528 | SelectionDirection::Backward => return Some(selection), |
| 1529 | SelectionDirection::Forward => { |
| 1530 | expanded_selection = Some(selection); |
| 1531 | } |
| 1532 | } |
| 1533 | } |
| 1534 | } |
| 1535 | } |
| 1536 | |
| 1537 | for row_elements in &self.children { |
| 1538 | for cell in row_elements { |
| 1539 | if let Some(selectable_child) = cell.as_selectable_element() { |
| 1540 | if let Some(selection) = selectable_child.expand_selection( |
| 1541 | point, |
| 1542 | direction, |
| 1543 | unit, |
| 1544 | word_boundaries_policy, |
| 1545 | ) { |
| 1546 | match direction { |
| 1547 | SelectionDirection::Backward => return Some(selection), |
| 1548 | SelectionDirection::Forward => { |
| 1549 | expanded_selection = Some(selection); |
| 1550 | } |
| 1551 | } |
| 1552 | } |
| 1553 | } |
| 1554 | } |
| 1555 | } |
| 1556 | |
| 1557 | expanded_selection |
| 1558 | } |
| 1559 | |
| 1560 | fn is_point_semantically_before( |
| 1561 | &self, |
| 1562 | absolute_point: Vector2F, |
| 1563 | absolute_point_other: Vector2F, |
| 1564 | ) -> Option<bool> { |
| 1565 | for header in &self.headers { |
| 1566 | if let Some(selectable_child) = header.content.as_selectable_element() { |
| 1567 | if let Some(result) = selectable_child |
| 1568 | .is_point_semantically_before(absolute_point, absolute_point_other) |
| 1569 | { |
| 1570 | return Some(result); |
| 1571 | } |
| 1572 | } |
| 1573 | } |
| 1574 | |
| 1575 | for row_elements in &self.children { |
| 1576 | for cell in row_elements { |
| 1577 | if let Some(selectable_child) = cell.as_selectable_element() { |
| 1578 | if let Some(result) = selectable_child |
| 1579 | .is_point_semantically_before(absolute_point, absolute_point_other) |
| 1580 | { |
| 1581 | return Some(result); |
| 1582 | } |
| 1583 | } |
| 1584 | } |
| 1585 | } |
| 1586 | |
| 1587 | None |
| 1588 | } |
| 1589 | |
| 1590 | fn smart_select( |
| 1591 | &self, |
| 1592 | absolute_point: Vector2F, |
| 1593 | smart_select_fn: SmartSelectFn, |
| 1594 | ) -> Option<(Vector2F, Vector2F)> { |
| 1595 | for header in &self.headers { |
| 1596 | if let Some(selectable_child) = header.content.as_selectable_element() { |
| 1597 | if let Some(selection) = |
| 1598 | selectable_child.smart_select(absolute_point, smart_select_fn) |
| 1599 | { |
| 1600 | return Some(selection); |
| 1601 | } |
| 1602 | } |
| 1603 | } |
| 1604 | |
| 1605 | for row_elements in &self.children { |
| 1606 | for cell in row_elements { |
| 1607 | if let Some(selectable_child) = cell.as_selectable_element() { |
| 1608 | if let Some(selection) = |
| 1609 | selectable_child.smart_select(absolute_point, smart_select_fn) |
| 1610 | { |
| 1611 | return Some(selection); |
| 1612 | } |
| 1613 | } |
| 1614 | } |
| 1615 | } |
| 1616 | |
| 1617 | None |
| 1618 | } |
| 1619 | |
| 1620 | fn calculate_clickable_bounds(&self, current_selection: Option<Selection>) -> Vec<RectF> { |
| 1621 | let mut clickable_bounds = Vec::new(); |
| 1622 | |
| 1623 | for header in &self.headers { |
| 1624 | if let Some(selectable_child) = header.content.as_selectable_element() { |
| 1625 | clickable_bounds |
| 1626 | .append(&mut selectable_child.calculate_clickable_bounds(current_selection)); |
| 1627 | } |
| 1628 | } |
| 1629 | |
| 1630 | for row_elements in &self.children { |
| 1631 | for cell in row_elements { |
| 1632 | if let Some(selectable_child) = cell.as_selectable_element() { |
| 1633 | clickable_bounds.append( |
| 1634 | &mut selectable_child.calculate_clickable_bounds(current_selection), |
| 1635 | ); |
| 1636 | } |
| 1637 | } |
| 1638 | } |
| 1639 | |
| 1640 | clickable_bounds |
| 1641 | } |
| 1642 | } |
| 1643 | |
| 1644 | impl ScrollableElement for Table { |
| 1645 | fn scroll_data(&self, _app: &AppContext) -> Option<ScrollData> { |
| 1646 | if matches!( |
| 1647 | self.config.vertical_sizing, |
| 1648 | TableVerticalSizing::ExpandToContent |
| 1649 | ) { |
| 1650 | return None; |
| 1651 | } |
| 1652 | self.vertical_scroll_data() |
| 1653 | } |
| 1654 | |
| 1655 | fn scroll(&mut self, delta: Pixels, ctx: &mut EventContext) { |
| 1656 | if matches!( |
| 1657 | self.config.vertical_sizing, |
| 1658 | TableVerticalSizing::ExpandToContent |
| 1659 | ) { |
| 1660 | return; |
| 1661 | } |
| 1662 | self.scroll_vertically(delta, ctx); |
| 1663 | } |
| 1664 | |
| 1665 | fn should_handle_scroll_wheel(&self) -> bool { |
| 1666 | !matches!( |
| 1667 | self.config.vertical_sizing, |
| 1668 | TableVerticalSizing::ExpandToContent |
| 1669 | ) |
| 1670 | } |
| 1671 | } |
| 1672 | |
| 1673 | impl Table { |
| 1674 | fn snap_to_pixel(value: f32) -> f32 { |
| 1675 | value.round() |
| 1676 | } |
| 1677 | fn scroll_vertically(&mut self, delta: Pixels, ctx: &mut EventContext) { |
| 1678 | let mut state = self.state.inner.borrow_mut(); |
| 1679 | |
| 1680 | let current_scroll_top = state.scroll_top_pixels(); |
| 1681 | let viewport_height = state.viewport_height; |
| 1682 | let approximate_height = state.approximate_height(); |
| 1683 | let scroll_max = (approximate_height - viewport_height).max(Pixels::zero()); |
| 1684 | let new_scroll_top = (current_scroll_top - delta) |
| 1685 | .max(Pixels::zero()) |
| 1686 | .min(scroll_max); |
| 1687 | |
| 1688 | state.scroll_top = state.absolute_pixels_to_scroll_offset(new_scroll_top); |
| 1689 | drop(state); |
| 1690 | |
| 1691 | ctx.notify(); |
| 1692 | } |
| 1693 | |
| 1694 | fn vertical_scroll_data(&self) -> Option<ScrollData> { |
| 1695 | let state = self.state.inner.borrow(); |
| 1696 | let viewport_height = state.viewport_height; |
| 1697 | let scroll_start = state.scroll_top_pixels(); |
| 1698 | let total_size = state.approximate_height(); |
| 1699 | drop(state); |
| 1700 | |
| 1701 | Some(ScrollData { |
| 1702 | scroll_start, |
| 1703 | visible_px: viewport_height, |
| 1704 | total_size, |
| 1705 | }) |
| 1706 | } |
| 1707 | } |
| 1708 | |
| 1709 | impl Table { |
| 1710 | #[cfg(test)] |
| 1711 | pub(crate) fn visible_row_count(&self) -> usize { |
| 1712 | self.children.len() |
| 1713 | } |
| 1714 | } |
| 1715 | |
| 1716 | #[cfg(test)] |
| 1717 | #[path = "mod_tests.rs"] |
| 1718 | mod tests; |
| 1719 |