StratoSDK is a framework with a declarative approach similar to Flutter/React, written and designed entirely for Rust.
| 1 | use super::{ |
| 2 | AfterLayoutContext, AppContext, DropShadow, Element, EventContext, Fill, LayoutContext, Margin, |
| 3 | Overdraw, Padding, PaintContext, Point, SelectableElement, Selection, SelectionFragment, |
| 4 | SizeConstraint, |
| 5 | }; |
| 6 | pub use crate::scene::{Border, CornerRadius, Radius}; |
| 7 | use crate::{ |
| 8 | event::DispatchedEvent, |
| 9 | text::{word_boundaries::WordBoundariesPolicy, IsRect, SelectionDirection, SelectionType}, |
| 10 | ClipBounds, Gradient, |
| 11 | }; |
| 12 | use pathfinder_color::ColorU; |
| 13 | use pathfinder_geometry::{ |
| 14 | rect::RectF, |
| 15 | vector::{vec2f, Vector2F}, |
| 16 | }; |
| 17 | |
| 18 | pub struct Container { |
| 19 | margin: Margin, |
| 20 | padding: Padding, |
| 21 | overdraw: Overdraw, |
| 22 | background: Fill, |
| 23 | border: Border, |
| 24 | corner_radius: CornerRadius, |
| 25 | drop_shadow: Option<DropShadow>, |
| 26 | foreground_overlay: Option<Fill>, |
| 27 | child: Box<dyn Element>, |
| 28 | size: Option<Vector2F>, |
| 29 | origin: Option<Point>, |
| 30 | #[cfg(debug_assertions)] |
| 31 | /// Captures the location of the constructor call site. This is used for debugging purposes. |
| 32 | construction_location: Option<&'static std::panic::Location<'static>>, |
| 33 | } |
| 34 | |
| 35 | impl Container { |
| 36 | #[cfg_attr(debug_assertions, track_caller)] |
| 37 | pub fn new(child: Box<dyn Element>) -> Self { |
| 38 | Self { |
| 39 | margin: Margin::default(), |
| 40 | padding: Padding::default(), |
| 41 | overdraw: Overdraw::default(), |
| 42 | background: Fill::None, |
| 43 | border: Border::default(), |
| 44 | corner_radius: CornerRadius::default(), |
| 45 | foreground_overlay: None, |
| 46 | drop_shadow: None, |
| 47 | child, |
| 48 | size: None, |
| 49 | origin: None, |
| 50 | #[cfg(debug_assertions)] |
| 51 | construction_location: Some(std::panic::Location::caller()), |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | pub fn with_drop_shadow(mut self, drop_shadow: DropShadow) -> Self { |
| 56 | self.drop_shadow = Some(drop_shadow); |
| 57 | self |
| 58 | } |
| 59 | |
| 60 | pub fn with_foreground_overlay<F>(mut self, overlay: F) -> Self |
| 61 | where |
| 62 | F: Into<Fill>, |
| 63 | { |
| 64 | self.foreground_overlay = Some(overlay.into()); |
| 65 | self |
| 66 | } |
| 67 | |
| 68 | pub fn with_margin_top(mut self, margin: f32) -> Self { |
| 69 | self.margin.top = margin; |
| 70 | self |
| 71 | } |
| 72 | |
| 73 | pub fn with_margin_bottom(mut self, margin: f32) -> Self { |
| 74 | self.margin.bottom = margin; |
| 75 | self |
| 76 | } |
| 77 | |
| 78 | pub fn with_margin_left(mut self, margin: f32) -> Self { |
| 79 | self.margin.left = margin; |
| 80 | self |
| 81 | } |
| 82 | |
| 83 | pub fn with_margin_right(mut self, margin: f32) -> Self { |
| 84 | self.margin.right = margin; |
| 85 | self |
| 86 | } |
| 87 | |
| 88 | pub fn with_uniform_margin(mut self, margin: f32) -> Self { |
| 89 | self.margin = Margin { |
| 90 | top: margin, |
| 91 | left: margin, |
| 92 | bottom: margin, |
| 93 | right: margin, |
| 94 | }; |
| 95 | self |
| 96 | } |
| 97 | |
| 98 | pub fn with_uniform_padding(mut self, padding: f32) -> Self { |
| 99 | self.padding = Padding { |
| 100 | top: padding, |
| 101 | left: padding, |
| 102 | bottom: padding, |
| 103 | right: padding, |
| 104 | }; |
| 105 | self |
| 106 | } |
| 107 | |
| 108 | pub fn with_padding_right(mut self, padding: f32) -> Self { |
| 109 | self.padding.right = padding; |
| 110 | self |
| 111 | } |
| 112 | |
| 113 | /// Sets the horizontal margin (`margin_left` and `margin_right`) to that of `margin`. |
| 114 | pub fn with_horizontal_margin(mut self, margin: f32) -> Self { |
| 115 | self.margin.left = margin; |
| 116 | self.margin.right = margin; |
| 117 | self |
| 118 | } |
| 119 | |
| 120 | /// Sets the vertical margin (`margin_top` and `margin_bottom`) to that of `margin`. |
| 121 | pub fn with_vertical_margin(mut self, margin: f32) -> Self { |
| 122 | self.margin.top = margin; |
| 123 | self.margin.bottom = margin; |
| 124 | self |
| 125 | } |
| 126 | |
| 127 | /// Sets the horizontal padding (`padding_left` and `padding_right`) to that of `padding`. |
| 128 | pub fn with_horizontal_padding(mut self, padding: f32) -> Self { |
| 129 | self.padding.left = padding; |
| 130 | self.padding.right = padding; |
| 131 | self |
| 132 | } |
| 133 | |
| 134 | /// Sets the vertical padding (`padding_top` and `padding_bottom`) to that of `padding`. |
| 135 | pub fn with_vertical_padding(mut self, padding: f32) -> Self { |
| 136 | self.padding.top = padding; |
| 137 | self.padding.bottom = padding; |
| 138 | self |
| 139 | } |
| 140 | |
| 141 | pub fn with_padding_left(mut self, padding: f32) -> Self { |
| 142 | self.padding.left = padding; |
| 143 | self |
| 144 | } |
| 145 | |
| 146 | pub fn with_padding_bottom(mut self, padding: f32) -> Self { |
| 147 | self.padding.bottom = padding; |
| 148 | self |
| 149 | } |
| 150 | |
| 151 | pub fn with_padding_top(mut self, padding: f32) -> Self { |
| 152 | self.padding.top = padding; |
| 153 | self |
| 154 | } |
| 155 | |
| 156 | pub fn with_padding(mut self, padding: Padding) -> Self { |
| 157 | self.padding = padding; |
| 158 | self |
| 159 | } |
| 160 | |
| 161 | pub fn with_background<F>(mut self, fill: F) -> Self |
| 162 | where |
| 163 | F: Into<Fill>, |
| 164 | { |
| 165 | self.background = fill.into(); |
| 166 | self |
| 167 | } |
| 168 | |
| 169 | pub fn with_background_color(mut self, color: ColorU) -> Self { |
| 170 | self.background = Fill::Solid(color); |
| 171 | self |
| 172 | } |
| 173 | |
| 174 | pub fn with_horizontal_background_gradient( |
| 175 | mut self, |
| 176 | start_color: ColorU, |
| 177 | end_color: ColorU, |
| 178 | ) -> Self { |
| 179 | self.background = Fill::Gradient { |
| 180 | start: vec2f(0.0, 0.0), |
| 181 | end: vec2f(1.0, 0.0), |
| 182 | start_color, |
| 183 | end_color, |
| 184 | }; |
| 185 | self |
| 186 | } |
| 187 | |
| 188 | pub fn with_background_gradient( |
| 189 | mut self, |
| 190 | start: Vector2F, |
| 191 | end: Vector2F, |
| 192 | gradient: Gradient, |
| 193 | ) -> Self { |
| 194 | self.background = Fill::Gradient { |
| 195 | start, |
| 196 | end, |
| 197 | start_color: gradient.start, |
| 198 | end_color: gradient.end, |
| 199 | }; |
| 200 | self |
| 201 | } |
| 202 | |
| 203 | pub fn with_border(mut self, border: impl Into<Border>) -> Self { |
| 204 | self.border = border.into(); |
| 205 | self |
| 206 | } |
| 207 | |
| 208 | pub fn with_overdraw_bottom(mut self, overdraw: f32) -> Self { |
| 209 | self.overdraw.bottom = overdraw; |
| 210 | self |
| 211 | } |
| 212 | |
| 213 | pub fn with_overdraw_left(mut self, overdraw: f32) -> Self { |
| 214 | self.overdraw.left = overdraw; |
| 215 | self |
| 216 | } |
| 217 | |
| 218 | pub fn with_vertical_overdraw(mut self, overdraw: f32) -> Self { |
| 219 | self.overdraw.top = overdraw; |
| 220 | self.overdraw.bottom = overdraw; |
| 221 | self |
| 222 | } |
| 223 | |
| 224 | pub fn with_corner_radius(mut self, radius: CornerRadius) -> Self { |
| 225 | self.corner_radius = radius; |
| 226 | self |
| 227 | } |
| 228 | |
| 229 | fn margin_size(&self) -> Vector2F { |
| 230 | vec2f( |
| 231 | self.margin.left + self.margin.right, |
| 232 | self.margin.top + self.margin.bottom, |
| 233 | ) |
| 234 | } |
| 235 | |
| 236 | fn padding_size(&self) -> Vector2F { |
| 237 | vec2f( |
| 238 | self.padding.left + self.padding.right, |
| 239 | self.padding.top + self.padding.bottom, |
| 240 | ) |
| 241 | } |
| 242 | |
| 243 | fn border_size(&self) -> Vector2F { |
| 244 | let mut x = 0.0; |
| 245 | if self.border.left { |
| 246 | x += self.border.width; |
| 247 | } |
| 248 | if self.border.right { |
| 249 | x += self.border.width; |
| 250 | } |
| 251 | |
| 252 | let mut y = 0.0; |
| 253 | if self.border.top { |
| 254 | y += self.border.width; |
| 255 | } |
| 256 | if self.border.bottom { |
| 257 | y += self.border.width; |
| 258 | } |
| 259 | |
| 260 | vec2f(x, y) |
| 261 | } |
| 262 | } |
| 263 | |
| 264 | impl Element for Container { |
| 265 | fn layout( |
| 266 | &mut self, |
| 267 | constraint: SizeConstraint, |
| 268 | ctx: &mut LayoutContext, |
| 269 | app: &AppContext, |
| 270 | ) -> Vector2F { |
| 271 | let size_buffer = self.margin_size() + self.padding_size() + self.border_size(); |
| 272 | |
| 273 | let child_constraint = SizeConstraint { |
| 274 | min: (constraint.min - size_buffer).max(Vector2F::zero()), |
| 275 | max: (constraint.max - size_buffer).max(Vector2F::zero()), |
| 276 | }; |
| 277 | let child_size = self.child.layout(child_constraint, ctx, app); |
| 278 | let size = child_size + size_buffer; |
| 279 | self.size = Some(size); |
| 280 | size |
| 281 | } |
| 282 | |
| 283 | fn after_layout(&mut self, ctx: &mut AfterLayoutContext, app: &AppContext) { |
| 284 | self.child.after_layout(ctx, app); |
| 285 | } |
| 286 | |
| 287 | fn paint(&mut self, origin: Vector2F, ctx: &mut PaintContext, app: &AppContext) { |
| 288 | self.origin = Some(Point::from_vec2f(origin, ctx.scene.z_index())); |
| 289 | let size = self.size.unwrap() - self.margin_size() |
| 290 | + vec2f(self.overdraw.right, self.overdraw.bottom); |
| 291 | let origin = origin + vec2f(self.margin.left, self.margin.top) |
| 292 | - vec2f(self.overdraw.left, self.overdraw.top); |
| 293 | |
| 294 | #[cfg(debug_assertions)] |
| 295 | ctx.scene |
| 296 | .set_location_for_panic_logging(self.construction_location); |
| 297 | |
| 298 | let rect = ctx |
| 299 | .scene |
| 300 | .draw_rect_with_hit_recording(RectF::new(origin, size)) |
| 301 | .with_background(self.background) |
| 302 | .with_border(self.border) |
| 303 | .with_corner_radius(self.corner_radius); |
| 304 | if let Some(drop_shadow) = self.drop_shadow { |
| 305 | rect.with_drop_shadow(drop_shadow); |
| 306 | } |
| 307 | |
| 308 | let mut child_origin = origin |
| 309 | + vec2f(self.overdraw.left, self.overdraw.top) |
| 310 | + vec2f(self.padding.left, self.padding.top); |
| 311 | if self.border.left { |
| 312 | child_origin.set_x(child_origin.x() + self.border.width); |
| 313 | } |
| 314 | if self.border.top { |
| 315 | child_origin.set_y(child_origin.y() + self.border.width); |
| 316 | } |
| 317 | self.child.paint(child_origin, ctx, app); |
| 318 | |
| 319 | // Start a new layer on top of the current container to render the foreground overlay. |
| 320 | if let Some(overlay) = self.foreground_overlay { |
| 321 | ctx.scene.start_layer(ClipBounds::ActiveLayer); |
| 322 | ctx.scene.set_active_layer_click_through(); |
| 323 | |
| 324 | #[cfg(debug_assertions)] |
| 325 | ctx.scene |
| 326 | .set_location_for_panic_logging(self.construction_location); |
| 327 | |
| 328 | ctx.scene |
| 329 | .draw_rect_with_hit_recording(RectF::new(origin, size)) |
| 330 | .with_background(overlay) |
| 331 | .with_corner_radius(self.corner_radius); |
| 332 | ctx.scene.stop_layer(); |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | fn dispatch_event( |
| 337 | &mut self, |
| 338 | event: &DispatchedEvent, |
| 339 | ctx: &mut EventContext, |
| 340 | app: &AppContext, |
| 341 | ) -> bool { |
| 342 | self.child.dispatch_event(event, ctx, app) |
| 343 | } |
| 344 | |
| 345 | fn size(&self) -> Option<Vector2F> { |
| 346 | self.size |
| 347 | } |
| 348 | |
| 349 | fn origin(&self) -> Option<Point> { |
| 350 | self.origin |
| 351 | } |
| 352 | |
| 353 | fn as_selectable_element(&self) -> Option<&dyn SelectableElement> { |
| 354 | Some(self as &dyn SelectableElement) |
| 355 | } |
| 356 | |
| 357 | #[cfg(any(test, feature = "test-util"))] |
| 358 | fn debug_text_content(&self) -> Option<String> { |
| 359 | self.child.debug_text_content() |
| 360 | } |
| 361 | } |
| 362 | |
| 363 | impl SelectableElement for Container { |
| 364 | fn get_selection( |
| 365 | &self, |
| 366 | selection_start: Vector2F, |
| 367 | selection_end: Vector2F, |
| 368 | is_rect: IsRect, |
| 369 | ) -> Option<Vec<SelectionFragment>> { |
| 370 | self.child |
| 371 | .as_selectable_element() |
| 372 | .and_then(|selectable_child| { |
| 373 | selectable_child.get_selection(selection_start, selection_end, is_rect) |
| 374 | }) |
| 375 | } |
| 376 | |
| 377 | fn expand_selection( |
| 378 | &self, |
| 379 | point: Vector2F, |
| 380 | direction: SelectionDirection, |
| 381 | unit: SelectionType, |
| 382 | word_boundaries_policy: &WordBoundariesPolicy, |
| 383 | ) -> Option<Vector2F> { |
| 384 | self.child |
| 385 | .as_selectable_element() |
| 386 | .and_then(|selectable_child| { |
| 387 | selectable_child.expand_selection(point, direction, unit, word_boundaries_policy) |
| 388 | }) |
| 389 | } |
| 390 | |
| 391 | fn is_point_semantically_before( |
| 392 | &self, |
| 393 | absolute_point: Vector2F, |
| 394 | absolute_point_other: Vector2F, |
| 395 | ) -> Option<bool> { |
| 396 | self.child |
| 397 | .as_selectable_element() |
| 398 | .and_then(|selectable_child| { |
| 399 | selectable_child.is_point_semantically_before(absolute_point, absolute_point_other) |
| 400 | }) |
| 401 | } |
| 402 | |
| 403 | fn smart_select( |
| 404 | &self, |
| 405 | absolute_point: Vector2F, |
| 406 | smart_select_fn: crate::elements::SmartSelectFn, |
| 407 | ) -> Option<(Vector2F, Vector2F)> { |
| 408 | self.child |
| 409 | .as_selectable_element() |
| 410 | .and_then(|selectable_child| { |
| 411 | selectable_child.smart_select(absolute_point, smart_select_fn) |
| 412 | }) |
| 413 | } |
| 414 | |
| 415 | fn calculate_clickable_bounds(&self, current_selection: Option<Selection>) -> Vec<RectF> { |
| 416 | self.child |
| 417 | .as_selectable_element() |
| 418 | .map(|selectable_child| selectable_child.calculate_clickable_bounds(current_selection)) |
| 419 | .unwrap_or_default() |
| 420 | } |
| 421 | } |
| 422 | |
| 423 | #[cfg(test)] |
| 424 | #[path = "container_test.rs"] |
| 425 | mod tests; |
| 426 |