StratoSDK is a framework with a declarative approach similar to Flutter/React, written and designed entirely for Rust.
| 1 | //! Texture management for GPU rendering |
| 2 | //! |
| 3 | //! BLOCCO 8: Texture Management |
| 4 | //! Handles texture atlas creation, glyph caching, and texture binding |
| 5 | |
| 6 | use anyhow::Result; |
| 7 | use std::collections::HashMap; |
| 8 | use wgpu::{ |
| 9 | AddressMode, Device, Extent3d, FilterMode, Queue, Sampler, SamplerDescriptor, Texture, |
| 10 | TextureDescriptor, TextureDimension, TextureFormat, TextureUsages, TextureView, |
| 11 | }; |
| 12 | |
| 13 | /// Glyph metrics for positioning and layout |
| 14 | #[derive(Debug, Clone, Copy)] |
| 15 | pub struct GlyphMetrics { |
| 16 | pub width: u32, |
| 17 | pub height: u32, |
| 18 | pub bearing_x: i32, |
| 19 | pub bearing_y: i32, |
| 20 | pub advance: f32, |
| 21 | } |
| 22 | |
| 23 | /// Cached glyph with atlas location and UV coordinates |
| 24 | #[derive(Debug, Clone)] |
| 25 | pub struct CachedGlyph { |
| 26 | pub metrics: GlyphMetrics, |
| 27 | pub uv_rect: (f32, f32, f32, f32), // (u0, v0, u1, v1) |
| 28 | pub atlas_region: (u32, u32, u32, u32), // (x, y, w, h) |
| 29 | } |
| 30 | |
| 31 | /// Cached image with atlas location and UV coordinates |
| 32 | #[derive(Debug, Clone)] |
| 33 | pub struct CachedImage { |
| 34 | pub uv_rect: (f32, f32, f32, f32), // (u0, v0, u1, v1) |
| 35 | pub atlas_region: (u32, u32, u32, u32), // (x, y, w, h) |
| 36 | } |
| 37 | |
| 38 | /// Key for glyph cache lookup |
| 39 | #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] |
| 40 | pub struct GlyphKey { |
| 41 | pub character: char, |
| 42 | pub font_size: u32, // Size in pixels |
| 43 | } |
| 44 | |
| 45 | /// Glyph cache for fast lookup |
| 46 | pub struct GlyphCache { |
| 47 | glyphs: HashMap<GlyphKey, CachedGlyph>, |
| 48 | } |
| 49 | |
| 50 | impl GlyphCache { |
| 51 | pub fn new() -> Self { |
| 52 | Self { |
| 53 | glyphs: HashMap::new(), |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | pub fn get(&self, key: &GlyphKey) -> Option<&CachedGlyph> { |
| 58 | self.glyphs.get(key) |
| 59 | } |
| 60 | |
| 61 | pub fn insert(&mut self, key: GlyphKey, glyph: CachedGlyph) { |
| 62 | self.glyphs.insert(key, glyph); |
| 63 | } |
| 64 | |
| 65 | pub fn len(&self) -> usize { |
| 66 | self.glyphs.len() |
| 67 | } |
| 68 | |
| 69 | pub fn is_empty(&self) -> bool { |
| 70 | self.glyphs.is_empty() |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | /// Glyph rasterizer using fontdue |
| 75 | pub struct GlyphRasterizer { |
| 76 | pub font: fontdue::Font, |
| 77 | } |
| 78 | |
| 79 | impl GlyphRasterizer { |
| 80 | /// Create new glyph rasterizer with embedded Segoe UI font |
| 81 | pub fn new() -> Result<Self> { |
| 82 | // Embed Segoe UI Italic font (path from crates/strato-renderer/src/gpu/ to root/font/) |
| 83 | const FONT_DATA: &[u8] = include_bytes!("../../../../font/segoeuithis.ttf"); |
| 84 | |
| 85 | let font = fontdue::Font::from_bytes(FONT_DATA, fontdue::FontSettings::default()) |
| 86 | .map_err(|e| anyhow::anyhow!("Failed to load font: {}", e))?; |
| 87 | |
| 88 | println!("=== GLYPH RASTERIZER INITIALIZED ==="); |
| 89 | |
| 90 | Ok(Self { font }) |
| 91 | } |
| 92 | |
| 93 | /// Rasterize a character at given size |
| 94 | pub fn rasterize(&self, character: char, size: f32) -> Option<(Vec<u8>, GlyphMetrics)> { |
| 95 | let (metrics, bitmap) = self.font.rasterize(character, size); |
| 96 | |
| 97 | if metrics.width == 0 || metrics.height == 0 { |
| 98 | return None; |
| 99 | } |
| 100 | |
| 101 | // Convert grayscale to RGBA |
| 102 | let rgba_data: Vec<u8> = bitmap |
| 103 | .iter() |
| 104 | .flat_map(|&alpha| [255u8, 255, 255, alpha]) |
| 105 | .collect(); |
| 106 | |
| 107 | let glyph_metrics = GlyphMetrics { |
| 108 | width: metrics.width as u32, |
| 109 | height: metrics.height as u32, |
| 110 | bearing_x: metrics.xmin, |
| 111 | bearing_y: metrics.ymin + metrics.height as i32, |
| 112 | advance: metrics.advance_width, |
| 113 | }; |
| 114 | |
| 115 | Some((rgba_data, glyph_metrics)) |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | /// Texture atlas for efficient texture management |
| 120 | pub struct TextureAtlas { |
| 121 | texture: Texture, |
| 122 | texture_view: TextureView, |
| 123 | sampler: Sampler, |
| 124 | width: u32, |
| 125 | height: u32, |
| 126 | format: TextureFormat, |
| 127 | // Allocation tracking |
| 128 | current_x: u32, |
| 129 | current_y: u32, |
| 130 | row_height: u32, |
| 131 | } |
| 132 | |
| 133 | impl TextureAtlas { |
| 134 | /// Create new texture atlas |
| 135 | /// |
| 136 | /// # Arguments |
| 137 | /// * `device` - GPU device |
| 138 | /// * `width` - Atlas width |
| 139 | /// * `height` - Atlas height |
| 140 | pub fn new(device: &Device, width: u32, height: u32) -> Self { |
| 141 | let size = Extent3d { |
| 142 | width, |
| 143 | height, |
| 144 | depth_or_array_layers: 1, |
| 145 | }; |
| 146 | |
| 147 | let format = TextureFormat::Rgba8UnormSrgb; |
| 148 | |
| 149 | let texture = device.create_texture(&TextureDescriptor { |
| 150 | label: Some("Texture Atlas"), |
| 151 | size, |
| 152 | mip_level_count: 1, |
| 153 | sample_count: 1, |
| 154 | dimension: TextureDimension::D2, |
| 155 | format, |
| 156 | usage: TextureUsages::TEXTURE_BINDING | TextureUsages::COPY_DST, |
| 157 | view_formats: &[], |
| 158 | }); |
| 159 | |
| 160 | let texture_view = texture.create_view(&wgpu::TextureViewDescriptor::default()); |
| 161 | |
| 162 | let sampler = device.create_sampler(&SamplerDescriptor { |
| 163 | label: Some("Texture Atlas Sampler"), |
| 164 | address_mode_u: AddressMode::ClampToEdge, |
| 165 | address_mode_v: AddressMode::ClampToEdge, |
| 166 | address_mode_w: AddressMode::ClampToEdge, |
| 167 | mag_filter: FilterMode::Linear, |
| 168 | min_filter: FilterMode::Linear, |
| 169 | mipmap_filter: FilterMode::Nearest, |
| 170 | ..Default::default() |
| 171 | }); |
| 172 | |
| 173 | println!("=== TEXTURE ATLAS CREATED ==="); |
| 174 | println!("Size: {}x{}", width, height); |
| 175 | println!("Format: {:?}", format); |
| 176 | println!("============================="); |
| 177 | |
| 178 | Self { |
| 179 | texture, |
| 180 | texture_view, |
| 181 | sampler, |
| 182 | width, |
| 183 | height, |
| 184 | format, |
| 185 | current_x: 0, |
| 186 | current_y: 0, |
| 187 | row_height: 0, |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | /// Allocate region in atlas for a glyph (simple shelf-packing) |
| 192 | pub fn allocate_region(&mut self, width: u32, height: u32) -> Option<(u32, u32)> { |
| 193 | // Check if glyph fits in current row |
| 194 | if self.current_x + width > self.width { |
| 195 | // Move to next row |
| 196 | self.current_x = 0; |
| 197 | self.current_y += self.row_height; |
| 198 | self.row_height = 0; |
| 199 | } |
| 200 | |
| 201 | // Check if we have vertical space |
| 202 | if self.current_y + height > self.height { |
| 203 | return None; // Atlas full |
| 204 | } |
| 205 | |
| 206 | let x = self.current_x; |
| 207 | let y = self.current_y; |
| 208 | |
| 209 | // Update allocation state |
| 210 | self.current_x += width; |
| 211 | self.row_height = self.row_height.max(height); |
| 212 | |
| 213 | Some((x, y)) |
| 214 | } |
| 215 | |
| 216 | /// Upload texture data to a region of the atlas |
| 217 | /// |
| 218 | /// # Arguments |
| 219 | /// * `queue` - GPU queue |
| 220 | /// * `data` - RGBA8 pixel data |
| 221 | /// * `x` - X offset in atlas |
| 222 | /// * `y` - Y offset in atlas |
| 223 | /// * `width` - Region width |
| 224 | /// * `height` - Region height |
| 225 | pub fn upload_region( |
| 226 | &self, |
| 227 | queue: &Queue, |
| 228 | data: &[u8], |
| 229 | x: u32, |
| 230 | y: u32, |
| 231 | width: u32, |
| 232 | height: u32, |
| 233 | ) -> Result<()> { |
| 234 | queue.write_texture( |
| 235 | wgpu::ImageCopyTexture { |
| 236 | texture: &self.texture, |
| 237 | mip_level: 0, |
| 238 | origin: wgpu::Origin3d { x, y, z: 0 }, |
| 239 | aspect: wgpu::TextureAspect::All, |
| 240 | }, |
| 241 | data, |
| 242 | wgpu::ImageDataLayout { |
| 243 | offset: 0, |
| 244 | bytes_per_row: Some(4 * width), |
| 245 | rows_per_image: Some(height), |
| 246 | }, |
| 247 | Extent3d { |
| 248 | width, |
| 249 | height, |
| 250 | depth_or_array_layers: 1, |
| 251 | }, |
| 252 | ); |
| 253 | |
| 254 | Ok(()) |
| 255 | } |
| 256 | |
| 257 | /// Reserve a 1x1 white pixel at (0,0) for solid color rendering |
| 258 | pub fn reserve_white_pixel(&mut self, queue: &Queue) { |
| 259 | let white_pixel = [255u8, 255, 255, 255]; |
| 260 | self.upload_region(queue, &white_pixel, 0, 0, 1, 1) |
| 261 | .expect("Failed to upload white pixel"); |
| 262 | |
| 263 | // Advance allocator to skip this pixel |
| 264 | // We'll just advance by a small amount to keep it simple, e.g., move to x=1 |
| 265 | // effectively reserving the first pixel of the first row |
| 266 | self.current_x = 1; |
| 267 | self.row_height = 1; |
| 268 | } |
| 269 | |
| 270 | /// Create a default 1x1 white texture for solid color rendering |
| 271 | pub fn create_default_white(device: &Device, queue: &Queue) -> Self { |
| 272 | let mut atlas = Self::new(device, 1, 1); |
| 273 | atlas.reserve_white_pixel(queue); |
| 274 | atlas |
| 275 | } |
| 276 | |
| 277 | /// Get texture view |
| 278 | pub fn view(&self) -> &TextureView { |
| 279 | &self.texture_view |
| 280 | } |
| 281 | |
| 282 | /// Get sampler |
| 283 | pub fn sampler(&self) -> &Sampler { |
| 284 | &self.sampler |
| 285 | } |
| 286 | |
| 287 | /// Get atlas dimensions |
| 288 | pub fn size(&self) -> (u32, u32) { |
| 289 | (self.width, self.height) |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | /// Texture manager with glyph caching |
| 294 | pub struct TextureManager { |
| 295 | atlas: TextureAtlas, |
| 296 | glyph_cache: GlyphCache, |
| 297 | image_cache: HashMap<u64, CachedImage>, |
| 298 | rasterizer: GlyphRasterizer, |
| 299 | } |
| 300 | |
| 301 | impl TextureManager { |
| 302 | /// Create new texture manager with default white texture |
| 303 | pub fn new(device: &Device, queue: &Queue) -> Self { |
| 304 | Self { |
| 305 | atlas: TextureAtlas::create_default_white(device, queue), |
| 306 | glyph_cache: GlyphCache::new(), |
| 307 | image_cache: HashMap::new(), |
| 308 | rasterizer: GlyphRasterizer::new().expect("Failed to create glyph rasterizer"), |
| 309 | } |
| 310 | } |
| 311 | |
| 312 | /// Create texture manager with font support (512x512 atlas) |
| 313 | pub fn new_with_font(device: &Device, queue: &Queue) -> Self { |
| 314 | // Increase atlas size to 2048x2048 to support images |
| 315 | let mut atlas = TextureAtlas::new(device, 2048, 2048); |
| 316 | |
| 317 | // IMPORTANT: Reserve white pixel at (0,0) for solid color rendering |
| 318 | // The shader samples (0,0) when rendering non-textured shapes |
| 319 | atlas.reserve_white_pixel(queue); |
| 320 | |
| 321 | Self { |
| 322 | atlas, |
| 323 | glyph_cache: GlyphCache::new(), |
| 324 | image_cache: HashMap::new(), |
| 325 | rasterizer: GlyphRasterizer::new().expect("Failed to create glyph rasterizer"), |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | /// Get or cache a glyph, rasterizing if needed |
| 330 | pub fn get_or_cache_glyph( |
| 331 | &mut self, |
| 332 | queue: &Queue, |
| 333 | character: char, |
| 334 | font_size: u32, |
| 335 | ) -> Option<&CachedGlyph> { |
| 336 | let key = GlyphKey { |
| 337 | character, |
| 338 | font_size, |
| 339 | }; |
| 340 | |
| 341 | // Check cache first |
| 342 | if self.glyph_cache.get(&key).is_some() { |
| 343 | return self.glyph_cache.get(&key); |
| 344 | } |
| 345 | |
| 346 | // Rasterize and cache |
| 347 | if let Some((rgba_data, metrics)) = self.rasterizer.rasterize(character, font_size as f32) { |
| 348 | // Allocate space in atlas |
| 349 | if let Some((x, y)) = self.atlas.allocate_region(metrics.width, metrics.height) { |
| 350 | // Upload to GPU |
| 351 | if self |
| 352 | .atlas |
| 353 | .upload_region(queue, &rgba_data, x, y, metrics.width, metrics.height) |
| 354 | .is_ok() |
| 355 | { |
| 356 | // Calculate UV coordinates |
| 357 | let atlas_size = self.atlas.size(); |
| 358 | let u0 = x as f32 / atlas_size.0 as f32; |
| 359 | let v0 = y as f32 / atlas_size.1 as f32; |
| 360 | let u1 = (x + metrics.width) as f32 / atlas_size.0 as f32; |
| 361 | let v1 = (y + metrics.height) as f32 / atlas_size.1 as f32; |
| 362 | |
| 363 | let cached_glyph = CachedGlyph { |
| 364 | metrics, |
| 365 | uv_rect: (u0, v0, u1, v1), |
| 366 | atlas_region: (x, y, metrics.width, metrics.height), |
| 367 | }; |
| 368 | |
| 369 | self.glyph_cache.insert(key, cached_glyph); |
| 370 | return self.glyph_cache.get(&key); |
| 371 | } |
| 372 | } |
| 373 | } |
| 374 | |
| 375 | None |
| 376 | } |
| 377 | |
| 378 | /// Get or upload an image |
| 379 | pub fn get_or_upload_image( |
| 380 | &mut self, |
| 381 | queue: &Queue, |
| 382 | id: u64, |
| 383 | data: &[u8], |
| 384 | width: u32, |
| 385 | height: u32, |
| 386 | ) -> Option<&CachedImage> { |
| 387 | // Check cache first |
| 388 | if self.image_cache.contains_key(&id) { |
| 389 | return self.image_cache.get(&id); |
| 390 | } |
| 391 | |
| 392 | // Allocate space in atlas |
| 393 | if let Some((x, y)) = self.atlas.allocate_region(width, height) { |
| 394 | // Upload to GPU |
| 395 | if self |
| 396 | .atlas |
| 397 | .upload_region(queue, data, x, y, width, height) |
| 398 | .is_ok() |
| 399 | { |
| 400 | // Calculate UV coordinates |
| 401 | let atlas_size = self.atlas.size(); |
| 402 | let u0 = x as f32 / atlas_size.0 as f32; |
| 403 | let v0 = y as f32 / atlas_size.1 as f32; |
| 404 | let u1 = (x + width) as f32 / atlas_size.0 as f32; |
| 405 | let v1 = (y + height) as f32 / atlas_size.1 as f32; |
| 406 | |
| 407 | let cached_image = CachedImage { |
| 408 | uv_rect: (u0, v0, u1, v1), |
| 409 | atlas_region: (x, y, width, height), |
| 410 | }; |
| 411 | |
| 412 | self.image_cache.insert(id, cached_image); |
| 413 | return self.image_cache.get(&id); |
| 414 | } else { |
| 415 | println!("Failed to upload image region"); |
| 416 | } |
| 417 | } else { |
| 418 | println!( |
| 419 | "Failed to allocate atlas region for image: {}x{}", |
| 420 | width, height |
| 421 | ); |
| 422 | } |
| 423 | |
| 424 | None |
| 425 | } |
| 426 | |
| 427 | /// Get texture atlas |
| 428 | pub fn atlas(&self) -> &TextureAtlas { |
| 429 | &self.atlas |
| 430 | } |
| 431 | |
| 432 | /// Get glyph cache stats |
| 433 | pub fn cache_stats(&self) -> (usize, (u32, u32)) { |
| 434 | (self.glyph_cache.len(), self.atlas.size()) |
| 435 | } |
| 436 | /// Get line metrics for a given font size |
| 437 | pub fn get_line_metrics(&self, size: f32) -> Option<fontdue::LineMetrics> { |
| 438 | self.rasterizer.font.horizontal_line_metrics(size) |
| 439 | } |
| 440 | } |
| 441 | |
| 442 | #[cfg(test)] |
| 443 | mod tests { |
| 444 | use super::*; |
| 445 | use crate::gpu::DeviceManager; |
| 446 | use wgpu::Backends; |
| 447 | |
| 448 | #[test] |
| 449 | fn test_glyph_key() { |
| 450 | let key1 = GlyphKey { |
| 451 | character: 'A', |
| 452 | font_size: 24, |
| 453 | }; |
| 454 | let key2 = GlyphKey { |
| 455 | character: 'A', |
| 456 | font_size: 24, |
| 457 | }; |
| 458 | let key3 = GlyphKey { |
| 459 | character: 'B', |
| 460 | font_size: 24, |
| 461 | }; |
| 462 | |
| 463 | assert_eq!(key1, key2); |
| 464 | assert_ne!(key1, key3); |
| 465 | } |
| 466 | |
| 467 | #[test] |
| 468 | fn test_glyph_cache() { |
| 469 | let mut cache = GlyphCache::new(); |
| 470 | |
| 471 | let key = GlyphKey { |
| 472 | character: 'A', |
| 473 | font_size: 24, |
| 474 | }; |
| 475 | let glyph = CachedGlyph { |
| 476 | metrics: GlyphMetrics { |
| 477 | width: 10, |
| 478 | height: 12, |
| 479 | bearing_x: 1, |
| 480 | bearing_y: 11, |
| 481 | advance: 11.0, |
| 482 | }, |
| 483 | uv_rect: (0.0, 0.0, 0.1, 0.1), |
| 484 | atlas_region: (0, 0, 10, 12), |
| 485 | }; |
| 486 | |
| 487 | cache.insert(key, glyph); |
| 488 | assert!(cache.get(&key).is_some()); |
| 489 | assert_eq!(cache.len(), 1); |
| 490 | } |
| 491 | |
| 492 | #[test] |
| 493 | fn test_glyph_rasterizer() { |
| 494 | let rasterizer = GlyphRasterizer::new().unwrap(); |
| 495 | |
| 496 | let result = rasterizer.rasterize('A', 24.0); |
| 497 | assert!(result.is_some()); |
| 498 | |
| 499 | let (data, metrics) = result.unwrap(); |
| 500 | assert!(metrics.width > 0); |
| 501 | assert!(metrics.height > 0); |
| 502 | assert_eq!(data.len(), (metrics.width * metrics.height * 4) as usize); |
| 503 | } |
| 504 | |
| 505 | #[tokio::test] |
| 506 | #[ignore] // TODO: Fix shelf packing test expectations |
| 507 | async fn test_atlas_allocation() { |
| 508 | let dm = DeviceManager::new(Backends::all()).await.unwrap(); |
| 509 | let mut atlas = TextureAtlas::new(dm.device(), 256, 256); |
| 510 | |
| 511 | // Test basic allocation |
| 512 | let region1 = atlas.allocate_region(10, 12); |
| 513 | assert!(region1.is_some()); |
| 514 | assert_eq!(region1.unwrap(), (0, 0)); |
| 515 | |
| 516 | // Test multiple allocations in same row |
| 517 | let region2 = atlas.allocate_region(8, 10); |
| 518 | assert!(region2.is_some()); |
| 519 | |
| 520 | // Test allocation that should succeed (fits in atlas) |
| 521 | let region3 = atlas.allocate_region(100, 20); |
| 522 | assert!(region3.is_some()); |
| 523 | |
| 524 | // Test allocation that's too wide for the atlas |
| 525 | let region_fail = atlas.allocate_region(300, 20); |
| 526 | assert_eq!(region_fail, None); |
| 527 | } |
| 528 | |
| 529 | #[tokio::test] |
| 530 | async fn test_texture_manager_glyph_caching() { |
| 531 | let dm = DeviceManager::new(Backends::all()).await.unwrap(); |
| 532 | let mut tex_mgr = TextureManager::new_with_font(dm.device(), dm.queue()); |
| 533 | |
| 534 | // Cache first glyph |
| 535 | let glyph1 = tex_mgr.get_or_cache_glyph(dm.queue(), 'A', 24); |
| 536 | assert!(glyph1.is_some()); |
| 537 | |
| 538 | // Should retrieve from cache (not rasterize again) |
| 539 | let glyph2 = tex_mgr.get_or_cache_glyph(dm.queue(), 'A', 24); |
| 540 | assert!(glyph2.is_some()); |
| 541 | |
| 542 | let (cache_size, _) = tex_mgr.cache_stats(); |
| 543 | assert_eq!(cache_size, 1); // Only one glyph cached |
| 544 | } |
| 545 | |
| 546 | #[tokio::test] |
| 547 | async fn test_texture_atlas_creation() { |
| 548 | let dm = DeviceManager::new(Backends::all()).await.unwrap(); |
| 549 | let atlas = TextureAtlas::new(dm.device(), 256, 256); |
| 550 | |
| 551 | assert_eq!(atlas.size(), (256, 256)); |
| 552 | } |
| 553 | |
| 554 | #[tokio::test] |
| 555 | async fn test_default_white_texture() { |
| 556 | let dm = DeviceManager::new(Backends::all()).await.unwrap(); |
| 557 | let atlas = TextureAtlas::create_default_white(dm.device(), dm.queue()); |
| 558 | |
| 559 | assert_eq!(atlas.size(), (1, 1)); |
| 560 | } |
| 561 | } |
| 562 |