A tool for deriving PKG packet encryption keys for ps4 written in c++
| 1 | #include "psn_bypass.h" |
| 2 | #include <algorithm> |
| 3 | #include <cstring> |
| 4 | #include <fstream> |
| 5 | #include <iostream> |
| 6 | |
| 7 | namespace ShadPKG::Patcher { |
| 8 | |
| 9 | // Known PSN function signatures for PS4 (x86-64) |
| 10 | const std::vector<std::pair<std::string, std::vector<uint8_t>>> |
| 11 | PSNBypass::psnSignatures_ = { |
| 12 | // sceNpCheckPlus - Check PS Plus subscription |
| 13 | {"sceNpCheckPlus", |
| 14 | {0x48, 0x89, 0x5C, 0x24, 0x08, 0x57, 0x48, 0x83, 0xEC, 0x20}}, |
| 15 | |
| 16 | // sceUserServiceGetNpAccountId - Get PSN account ID |
| 17 | {"sceUserServiceGetNpAccountId", |
| 18 | {0x48, 0x89, 0x5C, 0x24, 0x10, 0x48, 0x89, 0x74, 0x24, 0x18}}, |
| 19 | |
| 20 | // sceNpCheckCallback - PSN callback check |
| 21 | {"sceNpCheckCallback", |
| 22 | {0x40, 0x53, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x8B, 0xD9}}, |
| 23 | |
| 24 | // sceNpGetOnlineId - Get online ID |
| 25 | {"sceNpGetOnlineId", |
| 26 | {0x48, 0x89, 0x5C, 0x24, 0x08, 0x48, 0x89, 0x6C, 0x24, 0x10}}, |
| 27 | |
| 28 | // Generic PSN auth check pattern |
| 29 | {"PSN_Auth_Check", {0x85, 0xC0, 0x74}}, // test eax, eax; jz |
| 30 | |
| 31 | // sceNpManagerGetNpId |
| 32 | {"sceNpManagerGetNpId", {0x48, 0x8B, 0xC4, 0x48, 0x89, 0x58, 0x08}}, |
| 33 | }; |
| 34 | |
| 35 | PSNBypass::PSNBypass() {} |
| 36 | |
| 37 | bool PSNBypass::loadEboot(const std::string &path) { |
| 38 | std::ifstream file(path, std::ios::binary | std::ios::ate); |
| 39 | if (!file.is_open()) { |
| 40 | std::cerr << "[PSNBypass] Failed to open: " << path << std::endl; |
| 41 | return false; |
| 42 | } |
| 43 | |
| 44 | std::streamsize size = file.tellg(); |
| 45 | file.seekg(0, std::ios::beg); |
| 46 | |
| 47 | ebootData_.resize(size); |
| 48 | if (!file.read(reinterpret_cast<char *>(ebootData_.data()), size)) { |
| 49 | std::cerr << "[PSNBypass] Failed to read file" << std::endl; |
| 50 | return false; |
| 51 | } |
| 52 | |
| 53 | loadedPath_ = path; |
| 54 | isLoaded_ = true; |
| 55 | std::cout << "[PSNBypass] Loaded eboot: " << path << " (" << size << " bytes)" |
| 56 | << std::endl; |
| 57 | return true; |
| 58 | } |
| 59 | |
| 60 | bool PSNBypass::saveEboot(const std::string &outputPath) { |
| 61 | if (!isLoaded_) { |
| 62 | std::cerr << "[PSNBypass] No eboot loaded" << std::endl; |
| 63 | return false; |
| 64 | } |
| 65 | |
| 66 | std::ofstream file(outputPath, std::ios::binary); |
| 67 | if (!file.is_open()) { |
| 68 | std::cerr << "[PSNBypass] Failed to create: " << outputPath << std::endl; |
| 69 | return false; |
| 70 | } |
| 71 | |
| 72 | file.write(reinterpret_cast<const char *>(ebootData_.data()), |
| 73 | ebootData_.size()); |
| 74 | std::cout << "[PSNBypass] Saved patched eboot: " << outputPath << std::endl; |
| 75 | return true; |
| 76 | } |
| 77 | |
| 78 | std::vector<uint64_t> |
| 79 | PSNBypass::searchPattern(const std::vector<uint8_t> &pattern, |
| 80 | const std::vector<uint8_t> &mask) { |
| 81 | std::vector<uint64_t> results; |
| 82 | if (!isLoaded_ || pattern.empty()) |
| 83 | return results; |
| 84 | |
| 85 | bool useMask = !mask.empty() && mask.size() == pattern.size(); |
| 86 | |
| 87 | for (size_t i = 0; i <= ebootData_.size() - pattern.size(); ++i) { |
| 88 | bool match = true; |
| 89 | for (size_t j = 0; j < pattern.size(); ++j) { |
| 90 | uint8_t maskByte = useMask ? mask[j] : 0xFF; |
| 91 | if ((ebootData_[i + j] & maskByte) != (pattern[j] & maskByte)) { |
| 92 | match = false; |
| 93 | break; |
| 94 | } |
| 95 | } |
| 96 | if (match) { |
| 97 | results.push_back(i); |
| 98 | } |
| 99 | } |
| 100 | return results; |
| 101 | } |
| 102 | |
| 103 | std::vector<uint64_t> PSNBypass::findStringReferences(uint64_t stringOffset) { |
| 104 | std::vector<uint64_t> refs; |
| 105 | if (!isLoaded_) |
| 106 | return refs; |
| 107 | |
| 108 | // Search for LEA or generic pointers to this string |
| 109 | // x86-64 LEA is usually: 48 8D xx [destination] [offset relative to RIP] |
| 110 | // RIP = instruction_addr + instruction_length |
| 111 | // target = RIP + offset |
| 112 | // offset = target - RIP |
| 113 | |
| 114 | // Scan the entire text section (approximated as the whole file for now) |
| 115 | // We look for 4-byte values that satisfy: current_offset + 7 + value = |
| 116 | // stringOffset (LEA is 7 bytes usually) Or just scan for 4-byte values: value |
| 117 | // = stringOffset - (current_offset + 7) |
| 118 | |
| 119 | // Checking standard LEA r64, [rip + disp32] -> 48 8d 3d / 15 / 05 ... |
| 120 | // Opcode can be 48 8d ... |
| 121 | |
| 122 | // Optimization: Just scan for the 32-bit displacement |
| 123 | // displacement = stringOffset - (instruction_addr + 7) |
| 124 | |
| 125 | for (size_t i = 0; i < ebootData_.size() - 7; ++i) { |
| 126 | // Assume LEA instruction length is 7 bytes (common for 64-bit address load) |
| 127 | int32_t disp = |
| 128 | static_cast<int32_t>(stringOffset) - static_cast<int32_t>(i + 7); |
| 129 | |
| 130 | // Check if bytes at i+3 match this displacement (LEA opcode is 3 bytes: 48 |
| 131 | // 8D xx) |
| 132 | if (ebootData_[i] == 0x48 && ebootData_[i + 1] == 0x8D) { |
| 133 | int32_t foundDisp = 0; |
| 134 | std::memcpy(&foundDisp, &ebootData_[i + 3], 4); |
| 135 | if (foundDisp == disp) { |
| 136 | refs.push_back(i); |
| 137 | } |
| 138 | } |
| 139 | } |
| 140 | return refs; |
| 141 | } |
| 142 | |
| 143 | std::vector<uint64_t> PSNBypass::findPSNFunctions() { |
| 144 | std::vector<uint64_t> allResults; |
| 145 | |
| 146 | for (const auto &[name, sig] : psnSignatures_) { |
| 147 | auto results = searchPattern(sig); |
| 148 | for (auto offset : results) { |
| 149 | std::cout << "[PSNBypass] Found " << name << " at offset 0x" << std::hex |
| 150 | << offset << std::dec << std::endl; |
| 151 | allResults.push_back(offset); |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | // Search for string references to PSN-related strings |
| 156 | std::vector<std::string> psnStrings = { |
| 157 | "PlayStation Network", "PSN", "sceNp", "NpManager", "SignIn", |
| 158 | "PlayStation Plus", "PS Plus"}; |
| 159 | |
| 160 | for (const auto &str : psnStrings) { |
| 161 | std::vector<uint8_t> strBytes(str.begin(), str.end()); |
| 162 | auto results = searchPattern(strBytes); |
| 163 | for (auto offset : results) { |
| 164 | std::cout << "[PSNBypass] Found string \"" << str << "\" at offset 0x" |
| 165 | << std::hex << offset << std::dec << std::endl; |
| 166 | |
| 167 | // Find references to this string! |
| 168 | auto refs = findStringReferences(offset); |
| 169 | for (auto refOffset : refs) { |
| 170 | std::cout << "[PSNBypass] -> Referenced at 0x" << std::hex |
| 171 | << refOffset << std::dec << " (LEA/Ptr)" << std::endl; |
| 172 | } |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | return allResults; |
| 177 | } |
| 178 | |
| 179 | bool PSNBypass::verifyPatch(const PatchEntry &patch) { |
| 180 | if (!isLoaded_) |
| 181 | return false; |
| 182 | if (patch.offset + patch.original.size() > ebootData_.size()) |
| 183 | return false; |
| 184 | |
| 185 | for (size_t i = 0; i < patch.original.size(); ++i) { |
| 186 | if (ebootData_[patch.offset + i] != patch.original[i]) { |
| 187 | return false; |
| 188 | } |
| 189 | } |
| 190 | return true; |
| 191 | } |
| 192 | |
| 193 | bool PSNBypass::applyPatch(const PatchEntry &patch) { |
| 194 | if (!isLoaded_) { |
| 195 | std::cerr << "[PSNBypass] No eboot loaded" << std::endl; |
| 196 | return false; |
| 197 | } |
| 198 | |
| 199 | if (patch.offset + patch.patched.size() > ebootData_.size()) { |
| 200 | std::cerr << "[PSNBypass] Patch offset out of bounds" << std::endl; |
| 201 | return false; |
| 202 | } |
| 203 | |
| 204 | // Verify original bytes if provided |
| 205 | if (!patch.original.empty() && !verifyPatch(patch)) { |
| 206 | std::cerr << "[PSNBypass] Original bytes mismatch for patch: " << patch.name |
| 207 | << std::endl; |
| 208 | return false; |
| 209 | } |
| 210 | |
| 211 | // Apply patch |
| 212 | std::memcpy(ebootData_.data() + patch.offset, patch.patched.data(), |
| 213 | patch.patched.size()); |
| 214 | std::cout << "[PSNBypass] Applied patch: " << patch.name << " at 0x" |
| 215 | << std::hex << patch.offset << std::dec << std::endl; |
| 216 | return true; |
| 217 | } |
| 218 | |
| 219 | bool PSNBypass::applyPatchSet(const GamePatchSet &patchSet) { |
| 220 | std::cout << "[PSNBypass] Applying patch set for " << patchSet.gameName |
| 221 | << " (" << patchSet.gameId << " v" << patchSet.version << ")" |
| 222 | << std::endl; |
| 223 | |
| 224 | int applied = 0; |
| 225 | for (const auto &patch : patchSet.patches) { |
| 226 | if (applyPatch(patch)) { |
| 227 | applied++; |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | std::cout << "[PSNBypass] Applied " << applied << "/" |
| 232 | << patchSet.patches.size() << " patches" << std::endl; |
| 233 | return applied > 0; |
| 234 | } |
| 235 | |
| 236 | bool PSNBypass::autoDetectAndPatch() { |
| 237 | if (!isLoaded_) |
| 238 | return false; |
| 239 | |
| 240 | // Try to find PSN functions and patch them |
| 241 | auto psnFuncs = findPSNFunctions(); |
| 242 | |
| 243 | if (psnFuncs.empty()) { |
| 244 | std::cout << "[PSNBypass] No PSN functions found via signatures" |
| 245 | << std::endl; |
| 246 | } |
| 247 | |
| 248 | // Try Minecraft-specific patches |
| 249 | auto mcPatches = getMinecraftPatches("01.00"); |
| 250 | return applyPatchSet(mcPatches); |
| 251 | } |
| 252 | |
| 253 | std::vector<uint8_t> PSNBypass::createNopSled(size_t size) { |
| 254 | return std::vector<uint8_t>(size, 0x90); |
| 255 | } |
| 256 | |
| 257 | std::vector<uint8_t> PSNBypass::createReturnZero() { |
| 258 | // xor eax, eax (31 C0) ; ret (C3) |
| 259 | return {0x31, 0xC0, 0xC3}; |
| 260 | } |
| 261 | |
| 262 | std::vector<uint8_t> PSNBypass::createReturnOne() { |
| 263 | // mov eax, 1 (B8 01 00 00 00) ; ret (C3) |
| 264 | return {0xB8, 0x01, 0x00, 0x00, 0x00, 0xC3}; |
| 265 | } |
| 266 | |
| 267 | GamePatchSet PSNBypass::getMinecraftPatches(const std::string &version) { |
| 268 | GamePatchSet patchSet; |
| 269 | patchSet.gameId = "CUSA00265"; |
| 270 | patchSet.gameName = "Minecraft: PlayStation 4 Edition"; |
| 271 | patchSet.version = version; |
| 272 | |
| 273 | // These patches are based on known Minecraft PS4 bypass techniques |
| 274 | // The actual offsets need to be found by analyzing the specific eboot version |
| 275 | |
| 276 | if (version == "01.00" || version == "1.00") { |
| 277 | // Patch 1: Skip PSN sign-in check |
| 278 | // This typically involves finding the sceUserServiceGetNpAccountId call |
| 279 | // and making it return success (0) without actually checking |
| 280 | patchSet.patches.push_back( |
| 281 | {"PSN_SignIn_Bypass", |
| 282 | "Bypass PSN sign-in requirement (Force SignIn Flag)", |
| 283 | 0x108414, // Offset verified: C6 83 D0 01 00 00 00 -> 00 is at 0x108414 |
| 284 | {0x00}, // Original byte (MOV BYTE PTR [RBX+1D0], 0) |
| 285 | {0x01}, // Patched byte (MOV BYTE PTR [RBX+1D0], 1) |
| 286 | PatchType::CUSTOM}); |
| 287 | |
| 288 | // Patch 2: Skip PS Plus check for multiplayer (Require finding real offset) |
| 289 | /* |
| 290 | patchSet.patches.push_back({"PSPlus_Check_Bypass", |
| 291 | "Bypass PS Plus requirement for multiplayer", |
| 292 | 0x0, // Offset needs to be found |
| 293 | {}, |
| 294 | createReturnOne(), // Return 1 = has PS Plus |
| 295 | PatchType::RET_ONE}); |
| 296 | |
| 297 | // Patch 3: Enable offline multiplayer |
| 298 | patchSet.patches.push_back({"Offline_Multiplayer", |
| 299 | "Enable multiplayer without PSN connection", |
| 300 | 0x0, |
| 301 | {}, |
| 302 | {0xEB}, // JMP (unconditional) instead of JZ/JNZ |
| 303 | PatchType::JMP_ALWAYS}); |
| 304 | */ |
| 305 | } |
| 306 | |
| 307 | // For version 2.35 (the one NELUxPzzz patched) |
| 308 | if (version == "02.35" || version == "2.35") { |
| 309 | // Known working patches for v2.35 |
| 310 | // These would be the actual offsets from the patched PKG |
| 311 | patchSet.patches.push_back({"PSN_Auth_Bypass_v235", |
| 312 | "Bypass PSN authentication (v2.35)", |
| 313 | 0x0, |
| 314 | {}, |
| 315 | createReturnZero(), |
| 316 | PatchType::RET_ZERO}); |
| 317 | } |
| 318 | |
| 319 | return patchSet; |
| 320 | } |
| 321 | |
| 322 | std::string PSNBypass::generateMinecraftOptions() { |
| 323 | // Generate the options.txt content for Minecraft PSN bypass |
| 324 | // Based on the psxhax thread configuration |
| 325 | return R"(mp_username:Steve |
| 326 | game_difficulty_new:1 |
| 327 | game_thirdperson:0 |
| 328 | gfx_dpadscale:0.5 |
| 329 | mp_server_visible:1 |
| 330 | mp_xboxlive_visible:1 |
| 331 | mp_nex_visible:1 |
| 332 | mp_psn_visible:1 |
| 333 | game_haseverloggedintoxbl:0 |
| 334 | game_haschosennottosignintoxbl:0 |
| 335 | crossplatform_toggle:1 |
| 336 | last_xuid:2535414620388275 |
| 337 | do_not_show_multiplayer_online_safety_warning:1 |
| 338 | game_shownplatformnetworkconnect:1 |
| 339 | )"; |
| 340 | } |
| 341 | |
| 342 | std::vector<GamePatchSet> PSNBypass::getAvailablePatchSets() { |
| 343 | std::vector<GamePatchSet> sets; |
| 344 | |
| 345 | // Minecraft patches |
| 346 | sets.push_back(getMinecraftPatches("01.00")); |
| 347 | sets.push_back(getMinecraftPatches("02.35")); |
| 348 | |
| 349 | return sets; |
| 350 | } |
| 351 | |
| 352 | bool PSNBypass::patchOffset(uint64_t offset, |
| 353 | const std::vector<uint8_t> &bytes) { |
| 354 | if (!isLoaded_) { |
| 355 | std::cerr << "[PSNBypass] No eboot loaded" << std::endl; |
| 356 | return false; |
| 357 | } |
| 358 | |
| 359 | if (offset + bytes.size() > ebootData_.size()) { |
| 360 | std::cerr << "[PSNBypass] Patch offset out of bounds: 0x" << std::hex |
| 361 | << offset << std::dec << std::endl; |
| 362 | return false; |
| 363 | } |
| 364 | |
| 365 | // Apply patch |
| 366 | std::memcpy(ebootData_.data() + offset, bytes.data(), bytes.size()); |
| 367 | return true; |
| 368 | } |
| 369 | |
| 370 | } // namespace ShadPKG::Patcher |
| 371 |