A tool for deriving PKG packet encryption keys for ps4 written in c++
| 1 | // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project |
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include <atomic> |
| 7 | #include "common/assert.h" |
| 8 | #include "common/spin_lock.h" |
| 9 | |
| 10 | namespace Common { |
| 11 | |
| 12 | class SlabHeapImpl { |
| 13 | public: |
| 14 | struct Node { |
| 15 | Node* next{}; |
| 16 | }; |
| 17 | |
| 18 | public: |
| 19 | constexpr SlabHeapImpl() = default; |
| 20 | |
| 21 | void Initialize() { |
| 22 | ASSERT(m_head == nullptr); |
| 23 | } |
| 24 | |
| 25 | Node* GetHead() const { |
| 26 | return m_head; |
| 27 | } |
| 28 | |
| 29 | void* Allocate() { |
| 30 | m_lock.lock(); |
| 31 | |
| 32 | Node* ret = m_head; |
| 33 | if (ret != nullptr) { |
| 34 | m_head = ret->next; |
| 35 | } |
| 36 | |
| 37 | m_lock.unlock(); |
| 38 | return ret; |
| 39 | } |
| 40 | |
| 41 | void Free(void* obj) { |
| 42 | m_lock.lock(); |
| 43 | |
| 44 | Node* node = static_cast<Node*>(obj); |
| 45 | node->next = m_head; |
| 46 | m_head = node; |
| 47 | |
| 48 | m_lock.unlock(); |
| 49 | } |
| 50 | |
| 51 | private: |
| 52 | std::atomic<Node*> m_head{}; |
| 53 | Common::SpinLock m_lock; |
| 54 | }; |
| 55 | |
| 56 | class SlabHeapBase : protected SlabHeapImpl { |
| 57 | private: |
| 58 | size_t m_obj_size{}; |
| 59 | uintptr_t m_peak{}; |
| 60 | uintptr_t m_start{}; |
| 61 | uintptr_t m_end{}; |
| 62 | |
| 63 | public: |
| 64 | constexpr SlabHeapBase() = default; |
| 65 | |
| 66 | bool Contains(uintptr_t address) const { |
| 67 | return m_start <= address && address < m_end; |
| 68 | } |
| 69 | |
| 70 | void Initialize(size_t obj_size, void* memory, size_t memory_size) { |
| 71 | // Ensure we don't initialize a slab using null memory. |
| 72 | ASSERT(memory != nullptr); |
| 73 | |
| 74 | // Set our object size. |
| 75 | m_obj_size = obj_size; |
| 76 | |
| 77 | // Initialize the base allocator. |
| 78 | SlabHeapImpl::Initialize(); |
| 79 | |
| 80 | // Set our tracking variables. |
| 81 | const size_t num_obj = (memory_size / obj_size); |
| 82 | m_start = reinterpret_cast<uintptr_t>(memory); |
| 83 | m_end = m_start + num_obj * obj_size; |
| 84 | m_peak = m_start; |
| 85 | |
| 86 | // Free the objects. |
| 87 | u8* cur = reinterpret_cast<u8*>(m_end); |
| 88 | |
| 89 | for (size_t i = 0; i < num_obj; i++) { |
| 90 | cur -= obj_size; |
| 91 | SlabHeapImpl::Free(cur); |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | size_t GetSlabHeapSize() const { |
| 96 | return (m_end - m_start) / this->GetObjectSize(); |
| 97 | } |
| 98 | |
| 99 | size_t GetObjectSize() const { |
| 100 | return m_obj_size; |
| 101 | } |
| 102 | |
| 103 | void* Allocate() { |
| 104 | void* obj = SlabHeapImpl::Allocate(); |
| 105 | return obj; |
| 106 | } |
| 107 | |
| 108 | void Free(void* obj) { |
| 109 | // Don't allow freeing an object that wasn't allocated from this heap. |
| 110 | const bool contained = this->Contains(reinterpret_cast<uintptr_t>(obj)); |
| 111 | ASSERT(contained); |
| 112 | SlabHeapImpl::Free(obj); |
| 113 | } |
| 114 | |
| 115 | size_t GetObjectIndex(const void* obj) const { |
| 116 | return (reinterpret_cast<uintptr_t>(obj) - m_start) / this->GetObjectSize(); |
| 117 | } |
| 118 | |
| 119 | size_t GetPeakIndex() const { |
| 120 | return this->GetObjectIndex(reinterpret_cast<const void*>(m_peak)); |
| 121 | } |
| 122 | |
| 123 | uintptr_t GetSlabHeapAddress() const { |
| 124 | return m_start; |
| 125 | } |
| 126 | |
| 127 | size_t GetNumRemaining() const { |
| 128 | // Only calculate the number of remaining objects under debug configuration. |
| 129 | return 0; |
| 130 | } |
| 131 | }; |
| 132 | |
| 133 | template <typename T> |
| 134 | class SlabHeap final : public SlabHeapBase { |
| 135 | private: |
| 136 | using BaseHeap = SlabHeapBase; |
| 137 | |
| 138 | public: |
| 139 | constexpr SlabHeap() = default; |
| 140 | |
| 141 | void Initialize(void* memory, size_t memory_size) { |
| 142 | BaseHeap::Initialize(sizeof(T), memory, memory_size); |
| 143 | } |
| 144 | |
| 145 | T* Allocate() { |
| 146 | T* obj = static_cast<T*>(BaseHeap::Allocate()); |
| 147 | |
| 148 | if (obj != nullptr) [[likely]] { |
| 149 | std::construct_at(obj); |
| 150 | } |
| 151 | return obj; |
| 152 | } |
| 153 | |
| 154 | void Free(T* obj) { |
| 155 | BaseHeap::Free(obj); |
| 156 | } |
| 157 | |
| 158 | size_t GetObjectIndex(const T* obj) const { |
| 159 | return BaseHeap::GetObjectIndex(obj); |
| 160 | } |
| 161 | }; |
| 162 | |
| 163 | } // namespace Common |
| 164 |