A tool for deriving PKG packet encryption keys for ps4 written in c++
| 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include <filesystem> |
| 7 | #include <vector> |
| 8 | |
| 9 | #ifdef ENABLE_QT_GUI |
| 10 | class QString; // to avoid including <QString> in this header |
| 11 | #endif |
| 12 | |
| 13 | namespace Common::FS { |
| 14 | |
| 15 | enum class PathType { |
| 16 | UserDir, // Where shadPS4 stores its data. |
| 17 | LogDir, // Where log files are stored. |
| 18 | ScreenshotsDir, // Where screenshots are stored. |
| 19 | ShaderDir, // Where shaders are stored. |
| 20 | SaveDataDir, // Where guest save data is stored. |
| 21 | TempDataDir, // Where game temp data is stored. |
| 22 | GameDataDir, // Where game data is stored. |
| 23 | SysModuleDir, // Where system modules are stored. |
| 24 | DownloadDir, // Where downloads/temp files are stored. |
| 25 | CapturesDir, // Where rdoc captures are stored. |
| 26 | CheatsDir, // Where cheats are stored. |
| 27 | PatchesDir, // Where patches are stored. |
| 28 | MetaDataDir, // Where game metadata (e.g. trophies and menu backgrounds) is stored. |
| 29 | }; |
| 30 | |
| 31 | constexpr auto PORTABLE_DIR = "user"; |
| 32 | |
| 33 | // Sub-directories contained within a user data directory |
| 34 | constexpr auto LOG_DIR = "log"; |
| 35 | constexpr auto SCREENSHOTS_DIR = "screenshots"; |
| 36 | constexpr auto SHADER_DIR = "shader"; |
| 37 | constexpr auto SAVEDATA_DIR = "savedata"; |
| 38 | constexpr auto GAMEDATA_DIR = "data"; |
| 39 | constexpr auto TEMPDATA_DIR = "temp"; |
| 40 | constexpr auto SYSMODULES_DIR = "sys_modules"; |
| 41 | constexpr auto DOWNLOAD_DIR = "download"; |
| 42 | constexpr auto CAPTURES_DIR = "captures"; |
| 43 | constexpr auto CHEATS_DIR = "cheats"; |
| 44 | constexpr auto PATCHES_DIR = "patches"; |
| 45 | constexpr auto METADATA_DIR = "game_data"; |
| 46 | |
| 47 | // Filenames |
| 48 | constexpr auto LOG_FILE = "shad_log.txt"; |
| 49 | |
| 50 | /** |
| 51 | * Validates a given path. |
| 52 | * |
| 53 | * A given path is valid if it meets these conditions: |
| 54 | * - The path is not empty |
| 55 | * - The path is not too long |
| 56 | * |
| 57 | * @param path Filesystem path |
| 58 | * |
| 59 | * @returns True if the path is valid, false otherwise. |
| 60 | */ |
| 61 | [[nodiscard]] bool ValidatePath(const std::filesystem::path& path); |
| 62 | |
| 63 | /** |
| 64 | * Converts a filesystem path to a UTF-8 encoded std::string. |
| 65 | * |
| 66 | * @param path Filesystem path |
| 67 | * |
| 68 | * @returns UTF-8 encoded std::string. |
| 69 | */ |
| 70 | [[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path); |
| 71 | |
| 72 | /** |
| 73 | * Gets the filesystem path associated with the PathType enum. |
| 74 | * |
| 75 | * @param user_path PathType enum |
| 76 | * |
| 77 | * @returns The filesystem path associated with the PathType enum. |
| 78 | */ |
| 79 | [[nodiscard]] const std::filesystem::path& GetUserPath(PathType user_path); |
| 80 | |
| 81 | /** |
| 82 | * Gets the filesystem path associated with the PathType enum as a UTF-8 encoded std::string. |
| 83 | * |
| 84 | * @param user_path PathType enum |
| 85 | * |
| 86 | * @returns The filesystem path associated with the PathType enum as a UTF-8 encoded std::string. |
| 87 | */ |
| 88 | [[nodiscard]] std::string GetUserPathString(PathType user_path); |
| 89 | |
| 90 | /** |
| 91 | * Sets a new filesystem path associated with the PathType enum. |
| 92 | * If the filesystem object at new_path is not a directory, this function will not do anything. |
| 93 | * |
| 94 | * @param user_path PathType enum |
| 95 | * @param new_path New filesystem path |
| 96 | */ |
| 97 | void SetUserPath(PathType user_path, const std::filesystem::path& new_path); |
| 98 | |
| 99 | #ifdef ENABLE_QT_GUI |
| 100 | /** |
| 101 | * Converts an std::filesystem::path to a QString. |
| 102 | * The native underlying string of a path is wstring on Windows and string on POSIX. |
| 103 | * |
| 104 | * @param result The resulting QString |
| 105 | * @param path The path to convert |
| 106 | */ |
| 107 | void PathToQString(QString& result, const std::filesystem::path& path); |
| 108 | |
| 109 | /** |
| 110 | * Converts a QString to an std::filesystem::path. |
| 111 | * The native underlying string of a path is wstring on Windows and string on POSIX. |
| 112 | * |
| 113 | * @param path The path to convert |
| 114 | */ |
| 115 | [[nodiscard]] std::filesystem::path PathFromQString(const QString& path); |
| 116 | #endif |
| 117 | |
| 118 | } // namespace Common::FS |
| 119 |