A tool for deriving PKG packet encryption keys for ps4 written in c++
| 1 | // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project |
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | |
| 4 | #include <array> |
| 5 | #include <half.hpp> |
| 6 | |
| 7 | #include "common/number_utils.h" |
| 8 | #include "video_core/amdgpu/pixel_format.h" |
| 9 | #include "video_core/amdgpu/types.h" |
| 10 | |
| 11 | #define UF11_EXPONENT_SHIFT 6 |
| 12 | #define UF10_EXPONENT_SHIFT 5 |
| 13 | |
| 14 | #define RGB9E5_MANTISSA_BITS 9 |
| 15 | #define RGB9E5_EXP_BIAS 1 |
| 16 | |
| 17 | #define F32_INFINITY 0x7f800000 |
| 18 | |
| 19 | namespace NumberUtils { |
| 20 | |
| 21 | float Uf11ToF32(u16 val) { |
| 22 | union { |
| 23 | float f; |
| 24 | u32 ui; |
| 25 | } f32; |
| 26 | |
| 27 | int exponent = (val & 0x07c0) >> UF11_EXPONENT_SHIFT; |
| 28 | int mantissa = (val & 0x003f); |
| 29 | |
| 30 | f32.f = 0.0; |
| 31 | |
| 32 | if (exponent == 0) { |
| 33 | if (mantissa != 0) { |
| 34 | const float scale = 1.0 / (1 << 20); |
| 35 | f32.f = scale * mantissa; |
| 36 | } |
| 37 | } else if (exponent == 31) { |
| 38 | f32.ui = F32_INFINITY | mantissa; |
| 39 | } else { |
| 40 | float scale, decimal; |
| 41 | exponent -= 15; |
| 42 | if (exponent < 0) { |
| 43 | scale = 1.0f / (1 << -exponent); |
| 44 | } else { |
| 45 | scale = (float)(1 << exponent); |
| 46 | } |
| 47 | decimal = 1.0f + (float)mantissa / 64; |
| 48 | f32.f = scale * decimal; |
| 49 | } |
| 50 | |
| 51 | return f32.f; |
| 52 | } |
| 53 | |
| 54 | float Uf10ToF32(u16 val) { |
| 55 | union { |
| 56 | float f; |
| 57 | u32 ui; |
| 58 | } f32; |
| 59 | |
| 60 | int exponent = (val & 0x03e0) >> UF10_EXPONENT_SHIFT; |
| 61 | int mantissa = (val & 0x001f); |
| 62 | |
| 63 | f32.f = 0.0; |
| 64 | |
| 65 | if (exponent == 0) { |
| 66 | if (mantissa != 0) { |
| 67 | const float scale = 1.0 / (1 << 19); |
| 68 | f32.f = scale * mantissa; |
| 69 | } |
| 70 | } else if (exponent == 31) { |
| 71 | f32.ui = F32_INFINITY | mantissa; |
| 72 | } else { |
| 73 | float scale, decimal; |
| 74 | exponent -= 15; |
| 75 | if (exponent < 0) { |
| 76 | scale = 1.0f / (1 << -exponent); |
| 77 | } else { |
| 78 | scale = (float)(1 << exponent); |
| 79 | } |
| 80 | decimal = 1.0f + (float)mantissa / 32; |
| 81 | f32.f = scale * decimal; |
| 82 | } |
| 83 | |
| 84 | return f32.f; |
| 85 | } |
| 86 | |
| 87 | float Uf16ToF32(u16 val) { |
| 88 | return half_float::half_cast<float>(reinterpret_cast<half_float::half&>(val)); |
| 89 | } |
| 90 | |
| 91 | float U2ToUnorm(u8 val) { |
| 92 | static constexpr auto c = 1.0f / 3.0f; |
| 93 | return float(val * c); |
| 94 | } |
| 95 | |
| 96 | float S2ToSnorm(s8 val) { |
| 97 | static constexpr auto c = 1.0f / 1.0f; |
| 98 | return float(val * c); |
| 99 | } |
| 100 | |
| 101 | float U4ToUnorm(u8 val) { |
| 102 | static constexpr auto c = 1.0f / 15.0f; |
| 103 | return float(val * c); |
| 104 | } |
| 105 | |
| 106 | float S4ToSnorm(s8 val) { |
| 107 | static constexpr auto c = 1.0f / 7.0f; |
| 108 | return float(val * c); |
| 109 | } |
| 110 | |
| 111 | float U5ToUnorm(u8 val) { |
| 112 | static constexpr auto c = 1.0f / 31.0f; |
| 113 | return float(val * c); |
| 114 | } |
| 115 | |
| 116 | float S5ToSnorm(s8 val) { |
| 117 | static constexpr auto c = 1.0f / 15.0f; |
| 118 | return float(val * c); |
| 119 | } |
| 120 | |
| 121 | float U6ToUnorm(u8 val) { |
| 122 | static constexpr auto c = 1.0f / 63.0f; |
| 123 | return float(val * c); |
| 124 | } |
| 125 | |
| 126 | float S6ToSnorm(s8 val) { |
| 127 | static constexpr auto c = 1.0f / 31.0f; |
| 128 | return float(val * c); |
| 129 | } |
| 130 | |
| 131 | float U8ToUnorm(u8 val) { |
| 132 | static constexpr auto c = 1.0f / 255.0f; |
| 133 | return float(val * c); |
| 134 | } |
| 135 | |
| 136 | float S8ToSnorm(s8 val) { |
| 137 | static constexpr auto c = 1.0f / 127.0f; |
| 138 | return float(val * c); |
| 139 | } |
| 140 | |
| 141 | float U10ToUnorm(u16 val) { |
| 142 | static constexpr auto c = 1.0f / 1023.0f; |
| 143 | return float(val * c); |
| 144 | } |
| 145 | |
| 146 | float S10ToSnorm(s16 val) { |
| 147 | static constexpr auto c = 1.0f / 511.0f; |
| 148 | return float(val * c); |
| 149 | } |
| 150 | |
| 151 | float U16ToUnorm(u16 val) { |
| 152 | static constexpr auto c = 1.0f / 65535.0f; |
| 153 | return float(val * c); |
| 154 | } |
| 155 | |
| 156 | float S16ToSnorm(s16 val) { |
| 157 | static constexpr auto c = 1.0f / 32767.0f; |
| 158 | return float(val * c); |
| 159 | } |
| 160 | |
| 161 | } // namespace NumberUtils |