A tool for deriving PKG packet encryption keys for ps4 written in c++
| 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | |
| 4 | #include "common/arch.h" |
| 5 | #include "common/assert.h" |
| 6 | #include "common/logging/backend.h" |
| 7 | |
| 8 | #if defined(_MSC_VER) |
| 9 | #define Crash() __debugbreak() |
| 10 | #elif defined(ARCH_X86_64) |
| 11 | #define Crash() __asm__ __volatile__("int $3") |
| 12 | #elif defined(ARCH_ARM64) |
| 13 | #define Crash() __asm__ __volatile__("brk 0") |
| 14 | #else |
| 15 | #error "Missing Crash() implementation for target CPU architecture." |
| 16 | #endif |
| 17 | |
| 18 | void assert_fail_impl() { |
| 19 | Common::Log::Stop(); |
| 20 | std::fflush(stdout); |
| 21 | Crash(); |
| 22 | } |
| 23 | |
| 24 | [[noreturn]] void unreachable_impl() { |
| 25 | Common::Log::Stop(); |
| 26 | std::fflush(stdout); |
| 27 | Crash(); |
| 28 | throw std::runtime_error("Unreachable code"); |
| 29 | } |
| 30 | |
| 31 | void assert_fail_debug_msg(const char* msg) { |
| 32 | LOG_CRITICAL(Debug, "Assertion Failed!\n{}", msg); |
| 33 | assert_fail_impl(); |
| 34 | } |
| 35 |