A tool for deriving PKG packet encryption keys for ps4 written in c++
| 1 | #!/bin/bash |
| 2 | set -e |
| 3 | |
| 4 | # Add ~/.local/bin to PATH for conan |
| 5 | export PATH=$PATH:$HOME/.local/bin |
| 6 | |
| 7 | # Check if conan is available |
| 8 | if ! command -v conan &> /dev/null; then |
| 9 | echo "Conan not found in PATH. Trying default location..." |
| 10 | export PATH=$PATH:$HOME/.local/bin |
| 11 | if ! command -v conan &> /dev/null; then |
| 12 | echo "Conan could not be found. Please install it." |
| 13 | exit 1 |
| 14 | fi |
| 15 | fi |
| 16 | |
| 17 | echo "Using Conan version: $(conan --version)" |
| 18 | |
| 19 | # Detect profile if not exists |
| 20 | if [ ! -f ~/.conan2/profiles/default ]; then |
| 21 | echo "Detecting default Conan profile..." |
| 22 | conan profile detect --force |
| 23 | fi |
| 24 | |
| 25 | # Build directory |
| 26 | BUILD_DIR="build_linux" |
| 27 | mkdir -p $BUILD_DIR |
| 28 | |
| 29 | # Install dependencies |
| 30 | echo "Installing dependencies with Conan..." |
| 31 | conan install . --output-folder=$BUILD_DIR --build=missing -s build_type=Release |
| 32 | |
| 33 | # Find toolchain |
| 34 | TOOLCHAIN_FILE="$BUILD_DIR/build/Release/generators/conan_toolchain.cmake" |
| 35 | |
| 36 | if [ ! -f "$TOOLCHAIN_FILE" ]; then |
| 37 | echo "Toolchain file not found at $TOOLCHAIN_FILE" |
| 38 | exit 1 |
| 39 | fi |
| 40 | |
| 41 | # Configure CMake |
| 42 | echo "Configuring CMake..." |
| 43 | cmake -S . -B $BUILD_DIR -DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" -DCMAKE_BUILD_TYPE=Release |
| 44 | |
| 45 | # Build |
| 46 | echo "Building..." |
| 47 | cmake --build $BUILD_DIR --config=Release |
| 48 | |
| 49 | echo "Build complete. Executable should be in $BUILD_DIR" |
| 50 |